/** * @private */ export class MousePanRotateDollyHandler { constructor(scene: any, controllers: any, configs: any, states: any, updates: any); _scene: any; _documentKeyDownHandler: (e: any) => void; _documentKeyUpHandler: (e: any) => void; _mouseDownHandler: (e: any) => void; _documentMouseMoveHandler: () => void; _canvasMouseMoveHandler: (e: any) => void; _documentMouseUpHandler: (e: any) => void; _mouseUpHandler: (e: any) => void; _mouseEnterHandler: () => void; _mouseWheelHandler: (e: any) => void; reset(): void; destroy(): void; }