/** * @private */ export class KeyboardPanRotateDollyHandler { constructor(scene: any, controllers: any, configs: any, states: any, updates: any); _scene: any; _documentMouseMoveHandler: () => void; _documentKeyDownHandler: (e: any) => void; _documentKeyUpHandler: (e: any) => void; _onTick: any; reset(): void; destroy(): void; }