import { Destroyable } from "xbsj-xe2/dist-node/xe2-base-utils"; import { CzmCzmTerrain } from "../../../base-objects"; import * as Cesium from 'cesium'; export declare class TerrainManager extends Destroyable { private _viewer; private _terrainMap; private _nextAnimateFrame; private _makeDirty; private get _changed(); constructor(_viewer: Cesium.Viewer); add(terrain: CzmCzmTerrain): void; delete(terrain: CzmCzmTerrain): void; }