import { Destroyable, Listener } from "xbsj-renderer/dist-node/xr-base-utils"; import { FirstPersonController } from "../FirstPersonController"; import { ObjResettingWithEvent } from "xbsj-renderer/dist-node/xr-utils"; import { KeyboardCameraControllerRunning } from "./KeyboardCameraControllerRunning"; import { CameraActionType } from "./CameraActionType"; export declare class KeyboardCameraController extends Destroyable { private _firstPersonController; get firstPersonController(): FirstPersonController; private _enabled; get enabled(): boolean; set enabled(value: boolean); get enabledChanged(): Listener<[boolean, boolean]>; static readonly defaultKeyStatusMap: { [k: string]: CameraActionType; }; private _keyStatusMap; get keyStatusMap(): { [k: string]: CameraActionType; }; set keyStatusMap(value: { [k: string]: CameraActionType; }); get keyStatusMapChanged(): Listener<[{ [k: string]: CameraActionType; }, { [k: string]: CameraActionType; }]>; /** * 米/毫秒 */ private _speed; get speed(): number; set speed(value: number); get speedChanged(): Listener<[number, number]>; /** * 度/毫秒 */ private _rotateSpeed; get rotateSpeed(): number; set rotateSpeed(value: number); get rotateSpeedChanged(): Listener<[number, number]>; private _alwaysWithCamera; get alwaysWithCamera(): boolean; set alwaysWithCamera(value: boolean); get alwaysWithCameraChanged(): Listener<[boolean, boolean]>; private _keyDownEvent; get keyDownEvent(): Listener<[KeyboardEvent]>; keyDown(event: KeyboardEvent): void; private _keyUpEvent; get keyUpEvent(): Listener<[KeyboardEvent]>; keyUp(event: KeyboardEvent): void; private _abortEvent; get abortEvent(): Listener<[]>; abort(): void; private _keyboardResetting; get keyboardResetting(): ObjResettingWithEvent>; constructor(_firstPersonController: FirstPersonController); }