import { ESSceneObject, NativeNumber16Type, PrsEditing, PickedInfo, PositionEditing, RotationEditing, Viewer } from "xbsj-xe2/dist-node/xe2-base-objects"; import { Event, JsonValue, Listener, PartialWithUndefinedReactivePropsToNativeProps, ReactivePropsToNativePropsAndChanged } from "xbsj-xe2/dist-node/xe2-base-utils"; import { SceneObjectKey } from "xbsj-xe2/dist-node/xe2-utils"; import * as Cesium from 'cesium'; export declare type CzmInstances = { position: [number, number, number]; rotation?: [number, number, number]; scale?: [number, number, number]; id?: number; }[]; export declare type CzmPassType = 'ENVIRONMENT' | 'COMPUTE' | 'GLOBE' | 'TERRAIN_CLASSIFICATION' | 'CESIUM_3D_TILE' | 'CESIUM_3D_TILE_CLASSIFICATION' | 'CESIUM_3D_TILE_CLASSIFICATION_IGNORE_SHOW' | 'OPAQUE' | 'TRANSLUCENT' | 'OVERLAY' | 'NUMBER_OF_PASSES'; export declare type CzmModelNodeTransformation = { translationX: number; translationY: number; translationZ: number; rotationHeading: number; rotationPitch: number; rotationRoll: number; scaleX: number; scaleY: number; scaleZ: number; }; export declare type CzmModelNodeTransformations = { [nodeName: string]: CzmModelNodeTransformation; }; export declare type CzmModelAnimationLoopType = 'NONE' | 'REPEAT' | 'MIRRORED_REPEAT'; export declare function getCzmModelAnimationLoop(value: CzmModelAnimationLoopType): Cesium.ModelAnimationLoop; export declare type CzmModelAnimationType = { name?: string; index?: number; startTime?: Cesium.JulianDate; delay?: number; stopTime?: Cesium.JulianDate; removeOnStop?: boolean; multiplier?: number; reverse?: boolean; loop?: Cesium.ModelAnimationLoop; animationTime?: (duration: number, seconds: number) => number; }; export declare type CzmModelAnimationJsonType = { name?: string; index?: number; startTime?: number; delay?: number; stopTime?: number; removeOnStop?: boolean; multiplier?: number; reverse?: boolean; loop?: CzmModelAnimationLoopType; animationTime?: string; }; export declare const passEnums: [name: string, value: string][]; export declare type CzmModelPrimitiveCustomShaderClassType = { destroy(): undefined; get customShader(): any; }; export declare type CzmModelPrimitiveCustomShaderInstanceClassType = new (czmModelPrimitive: CzmModelPrimitive, viewer: Viewer) => CzmModelPrimitiveCustomShaderClassType; export declare class CzmModelPrimitive extends ESSceneObject { static readonly type: string; get typeName(): string; get defaultProps(): { show: boolean | undefined; url: string | undefined; editing: boolean; positionEditing: boolean; rotationEditing: boolean; allowPicking: boolean | undefined; allowPickingDepth: boolean; maximumScale: number | undefined; minimumScale: number | undefined; pixelSize: number | undefined; showSceneScale: boolean | undefined; position: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; rotation: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number]>; scale: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localPosition: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localRotation: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localScale: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localModelMatrix: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; modelMatrix: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; forwardAxis: 0 | 1 | 2 | undefined; upAxis: 0 | 1 | 2 | undefined; color: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number, number] | undefined>; silhouetteColor: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number, number] | undefined>; shadows: "DISABLED" | "ENABLED" | "CAST_ONLY" | "RECEIVE_ONLY" | undefined; credit: string | undefined; basePath: string | undefined; gltfJson: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; heightReference: "NONE" | "CLAMP_TO_GROUND" | "RELATIVE_TO_GROUND" | undefined; distanceDisplayCondition: [number, number] | undefined; colorBlendMode: "HIGHLIGHT" | "REPLACE" | "MIX" | undefined; incrementallyLoadTextures: boolean | undefined; asynchronous: boolean | undefined; clampAnimations: boolean | undefined; debugShowBoundingVolume: boolean | undefined; debugWireframe: boolean | undefined; backFaceCulling: boolean | undefined; showOutline: boolean | undefined; colorBlendAmount: number | undefined; silhouetteSize: number | undefined; imageBasedLightingFactor: [number, number] | undefined; lightColor: [number, number, number] | undefined; luminanceAtZenith: number | undefined; atmosphereScatteringIntensity: number | undefined; sphericalHarmonicCoefficients: [number, number, number][] | undefined; specularEnvironmentMaps: string | undefined; customShaderInstanceClassStr: string | undefined; activeAnimationsJson: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; activeAnimationsAnimateWhilePaused: boolean | undefined; nodeTransformations: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; viewDistanceRange: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number, number] | undefined>; viewDistanceDebug: boolean; nativeMinimumPixelSize: number; nativeMaximumScale: number | undefined; nativeScale: number; opaquePass: CzmPassType; instances: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; execOnceFuncStr: string | undefined; updateFuncStr: string | undefined; toDestroyFuncStr: string | undefined; name: string; ref: string | undefined; devTags: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; extras: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; }; get json(): JsonType; set json(value: JsonType); get geoJson(): JsonValue; set geoJson(value: JsonValue); get geoJsonStr(): string; set geoJsonStr(value: string); private _readyEvent; get readyEvent(): Event<[Cesium.Model]>; private _pickedEvent; get pickedEvent(): Event<[PickedInfo]>; private _flyToEvent; get flyToEvent(): Listener<[number | undefined]>; flyTo(duration?: number): void; private _customShaderInstanceClass; get customShaderInstanceClass(): CzmModelPrimitiveCustomShaderInstanceClassType | undefined; set customShaderInstanceClass(value: CzmModelPrimitiveCustomShaderInstanceClassType | undefined); get customShaderInstanceClassChanged(): Listener<[CzmModelPrimitiveCustomShaderInstanceClassType | undefined, CzmModelPrimitiveCustomShaderInstanceClassType | undefined]>; private _updateCustomShaderEvent; get updateCustomShaderEvent(): Event<[(customShaderInstance: CzmModelPrimitiveCustomShaderClassType, sceneObject: CzmModelPrimitive, viewer: Viewer) => void]>; updateCustomShader(func: (customShaderInstance: CzmModelPrimitiveCustomShaderClassType) => void): void; private _activeAnimations; get activeAnimations(): CzmModelAnimationType[] | undefined; get activeAnimationsChanged(): Listener<[CzmModelAnimationType[] | undefined, CzmModelAnimationType[] | undefined]>; set activeAnimations(value: CzmModelAnimationType[] | undefined); static defaults: { activeAnimationsAnimateWhilePaused: boolean; viewDistanceRange: [number, number, number, number]; viewerTagsEnums: [string, string][]; }; private _sPositionEditing; get sPositionEditing(): PositionEditing; private _sRotationEditing; get sRotationEditing(): RotationEditing; private _sPrsEditing; get sPrsEditing(): PrsEditing; constructor(id?: SceneObjectKey); /** * 打开本地目录,加载本地gltf数据,注意只能打开gltf文件所在目录 */ openLocalDir(): Promise; /** * 删除某个node节点的transformation配置 * @param nodeName * @returns */ deleteNodeTransformation(nodeName: string): void; setNodeTranslation(nodeName: string, translation: [number, number, number]): void; getNodeTranslation(nodeName: string): [number, number, number] | undefined; setNodeRotation(nodeName: string, rotation: [number, number, number]): void; getNodeRotation(nodeName: string): [number, number, number] | undefined; setNodeScale(nodeName: string, scale: [number, number, number]): void; getNodeScale(nodeName: string): [number, number, number] | undefined; private _printDebugInfoEvent; get printDebugInfoEvent(): Event<[]>; printDebugInfo(): void; private _smoothMoving; private _smoothMovingBinding; private _smoothMovingBinding2; smoothMove(destination: [number, number, number], duration: number): void; static defaultUrl: string; static defaultSpecularEnvironmentMaps: string; getProperties(language?: string): import("xbsj-xe2/dist-node/xe2-base-objects").Property[]; } export declare namespace CzmModelPrimitive { const createDefaultProps: () => { show: boolean | undefined; url: string | undefined; editing: boolean; positionEditing: boolean; rotationEditing: boolean; allowPicking: boolean | undefined; allowPickingDepth: boolean; maximumScale: number | undefined; minimumScale: number | undefined; pixelSize: number | undefined; showSceneScale: boolean | undefined; position: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; rotation: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number]>; scale: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localPosition: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localRotation: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localScale: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number] | undefined>; localModelMatrix: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; modelMatrix: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; forwardAxis: 0 | 1 | 2 | undefined; upAxis: 0 | 1 | 2 | undefined; color: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number, number] | undefined>; silhouetteColor: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number, number] | undefined>; shadows: "DISABLED" | "ENABLED" | "CAST_ONLY" | "RECEIVE_ONLY" | undefined; credit: string | undefined; basePath: string | undefined; gltfJson: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; heightReference: "NONE" | "CLAMP_TO_GROUND" | "RELATIVE_TO_GROUND" | undefined; distanceDisplayCondition: [number, number] | undefined; colorBlendMode: "HIGHLIGHT" | "REPLACE" | "MIX" | undefined; incrementallyLoadTextures: boolean | undefined; asynchronous: boolean | undefined; clampAnimations: boolean | undefined; debugShowBoundingVolume: boolean | undefined; debugWireframe: boolean | undefined; backFaceCulling: boolean | undefined; showOutline: boolean | undefined; colorBlendAmount: number | undefined; silhouetteSize: number | undefined; imageBasedLightingFactor: [number, number] | undefined; lightColor: [number, number, number] | undefined; luminanceAtZenith: number | undefined; atmosphereScatteringIntensity: number | undefined; sphericalHarmonicCoefficients: [number, number, number][] | undefined; specularEnvironmentMaps: string | undefined; customShaderInstanceClassStr: string | undefined; activeAnimationsJson: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; activeAnimationsAnimateWhilePaused: boolean | undefined; nodeTransformations: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; viewDistanceRange: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable<[number, number, number, number] | undefined>; viewDistanceDebug: boolean; nativeMinimumPixelSize: number; nativeMaximumScale: number | undefined; nativeScale: number; opaquePass: CzmPassType; instances: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; execOnceFuncStr: string | undefined; updateFuncStr: string | undefined; toDestroyFuncStr: string | undefined; name: string; ref: string | undefined; devTags: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; extras: import("xbsj-xe2/dist-node/xe2-base-utils").ReactiveVariable; }; } export interface CzmModelPrimitive extends ReactivePropsToNativePropsAndChanged> { } declare type JsonType = PartialWithUndefinedReactivePropsToNativeProps & { type: string; }>; export {};