import { GeoRotatorCircle } from 'xbsj-xe2/dist-node/xe2-base-objects'; import { CzmObject, CzmViewer } from '../../../core'; import { CzmTexture } from '../../CzmObjects'; import { CircleCanvas } from './CircleCanvas'; import { CustomPrimitiveForCircle } from './CustomPrimitiveForCicle'; import { DebugAxis } from './DebugAxis'; export declare class CzmGeoRotatorCircle extends CzmObject { static readonly type: void; private _czmTexture; get czmTexture(): CzmTexture; private _czmTextureInit; private _customPrimitiveForCircle; get customPrimitiveForCircle(): CustomPrimitiveForCircle; private _circleCanvas; get circleCanvas(): CircleCanvas; private _debugAxis; get debugAxis(): DebugAxis; constructor(sceneObject: GeoRotatorCircle, czmViewer: CzmViewer); }