import { GeoPoint, GeoRotator, ObjResettingWithEvent } from 'xbsj-xe2/dist-node/xe2-base-objects'; import * as Cesium from 'cesium'; import { CzmObject, CzmViewer } from '../../../core'; import { CzmModelPrimitive } from '../../CzmObjects'; import { BasePlane } from './BasePlane'; import { GeoRotatorCircleWrapper } from './GeoRotatorCircleWrapper'; import { RotatorPlaneType } from './RotatorPlaneType'; import { RotatorRunning } from './RotatorRunning'; export declare class CzmGeoRotator extends CzmObject { static readonly type: void; private _pointer; get pointer(): GeoPoint; private _pointerInit; private _cameraModel; get cameraModel(): CzmModelPrimitive; private _cameraModelInit; private _hoveredPlaneType; get hoveredPlaneType(): RotatorPlaneType; set hoveredPlaneType(value: RotatorPlaneType); get hoveredPlaneTypeChanged(): import("xbsj-xe2/dist-node/xe2-base-utils").Listener<[RotatorPlaneType, RotatorPlaneType]>; private _movingPlaneType; get movingPlaneType(): RotatorPlaneType; set movingPlaneType(value: RotatorPlaneType); get movingPlaneTypeChanged(): import("xbsj-xe2/dist-node/xe2-base-utils").Listener<[RotatorPlaneType, RotatorPlaneType]>; static rotationNum: { heading: number; pitch: number; roll: number; }; static rotationFuncs: { heading: ([heading, pitch, roll]: [number, number, number]) => [number, number, number]; pitch: ([heading, pitch, roll]: [number, number, number]) => [number, number, number]; roll: ([heading, pitch, roll]: [number, number, number]) => [number, number, number]; }; private _circles; get circles(): { heading: GeoRotatorCircleWrapper; pitch: GeoRotatorCircleWrapper; roll: GeoRotatorCircleWrapper; }; private _cartesian; get cartesian(): Cesium.Cartesian3 | undefined; private _cartesianInit; private _planes; getPlane(type: Exclude): BasePlane; private _rotatorRunningResetting; get rotatorRunningResetting(): ObjResettingWithEvent>; constructor(sceneObject: GeoRotator, czmViewer: CzmViewer); }