import { GeoRotatorCircle } from 'xbsj-xe2/dist-node/xe2-base-objects'; import { HasOwner } from 'xbsj-xe2/dist-node/xe2-base-utils'; import { RotatorPlaneType } from './RotatorPlaneType'; import { CzmGeoRotator } from '.'; export declare class GeoRotatorCircleWrapper extends HasOwner { private _type; get sceneObject(): import("xbsj-xe2/dist-node/xe2-base-objects").GeoRotator; get type(): "heading" | "pitch" | "roll"; private _circle; get circle(): GeoRotatorCircle; private _circleInit; constructor(owner: CzmGeoRotator, _type: Exclude); }