export declare const previewCustomPrimitiveJson: { id: string; type: string; show: boolean; allowPicking: boolean; cull: boolean; pass: string; vertexShaderSource: string; fragmentShaderSource: string; uniformMap: { u_image: { type: string; id: string; }; }; name: string; attributes: { position: { typedArray: { type: string; array: number[]; }; componentsPerAttribute: number; }; textureCoordinates: { typedArray: { type: string; array: number[]; }; componentsPerAttribute: number; }; }; };