import { CzmSignalTransmission } from '../../CzmObjects'; import * as Cesium from 'cesium'; import { Destroyable } from "xbsj-xe2/dist-node/xe2-base-utils"; export declare class SignalTransmissionPrimitive extends Destroyable { private _viewer; private _nativePrimitive?; get nativePrimitive(): Cesium.Primitive | undefined; constructor(_viewer: Cesium.Viewer, sceneObject: CzmSignalTransmission, getTextureFunc?: () => Cesium.Texture); }