import { Czm3DTiles } from '../../CzmObjects'; export declare function getSimpleUpdateEvents(sceneObject: Czm3DTiles): (import("xbsj-renderer/dist-node/xr-base-utils").Listener<[number | undefined, number | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<[boolean | undefined, boolean | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<[string | undefined, string | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<[[number, number, number, number] | undefined, [number, number, number, number] | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<[[number, number, number] | undefined, [number, number, number] | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<["HIGHLIGHT" | "REPLACE" | "MIX" | undefined, "HIGHLIGHT" | "REPLACE" | "MIX" | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<[import("../../utils").CzmShadowMode | undefined, import("../../utils").CzmShadowMode | undefined]> | import("xbsj-renderer/dist-node/xr-base-utils").Listener<[import("../../utils").CzmSplitDirection | undefined, import("../../utils").CzmSplitDirection | undefined]>)[];