import { Destroyable, Event, Listener, ObservableArray } from "xbsj-xe2/dist-node/xe2-base-utils"; import { GeoPolylineArcType } from '../../GeoPolyline'; import { PolylinePositionEditor } from "./PolylinePositionEditor"; import { PolylineWrapper } from "./PolylineWrapper"; import { EditingProcessing } from "./EditingProcessing"; import { GeoPolylineEditor } from '../'; export declare class GeoPolylineEditorImpl extends Destroyable { private _sceneObject; static defaults: { enabled: boolean; debug: boolean; polylineShow: boolean; polylineColor: [number, number, number, number]; polylineArcType: GeoPolylineArcType; polylineWidth: number; maxPointsNum: number; loop: boolean; firstControlPointImageUrl: string; otherControlPointImageUrl: string; middlePointImageUrl: string; }; get sceneObject(): GeoPolylineEditor; private _positionEditors; get positionEditors(): ObservableArray; private _enabled; get enabled(): boolean | undefined; get enabledChanged(): Listener<[boolean | undefined, boolean | undefined]>; set enabled(value: boolean | undefined); private _debug; get debug(): boolean | undefined; get debugChanged(): Listener<[boolean | undefined, boolean | undefined]>; set debug(value: boolean | undefined); private _menuPoisEnabled; get menuPoisEnabled(): boolean; get menuPoisEnabledChanged(): Listener<[boolean, boolean]>; set menuPoisEnabled(value: boolean); private _menuPoisCommand; get menuPoisCommand(): Event<[positionEditor: PolylinePositionEditor, command: string]>; private _maxPointsNum; get maxPointsNum(): number | undefined; get maxPointsNumChanged(): Listener<[number | undefined, number | undefined]>; set maxPointsNum(value: number | undefined); private _noModifingAfterAdding; get noModifingAfterAdding(): boolean; set noModifingAfterAdding(value: boolean); get noModifingAfterAddingChanged(): Listener<[boolean, boolean]>; private _hideCursorInfo; get hideCursorInfo(): boolean; set hideCursorInfo(value: boolean); get hideCursorInfoChanged(): Listener<[boolean, boolean]>; private _firstControlPointImageUrl; get firstControlPointImageUrl(): string | undefined; get firstControlPointImageUrlChanged(): Listener<[string | undefined, string | undefined]>; set firstControlPointImageUrl(value: string | undefined); private _otherControlPointImageUrl; get otherControlPointImageUrl(): string | undefined; get otherControlPointImageUrlChanged(): Listener<[string | undefined, string | undefined]>; set otherControlPointImageUrl(value: string | undefined); private _middlePointImageUrl; get middlePointImageUrl(): string | undefined; get middlePointImageUrlChanged(): Listener<[string | undefined, string | undefined]>; set middlePointImageUrl(value: string | undefined); private _flyToEvent; get flyToEvent(): Listener<[number | undefined]>; flyTo(duration?: number): void; private _moveWithFirstPosition; get moveWithFirstPosition(): boolean; set moveWithFirstPosition(value: boolean); get moveWithFirstPositionChanged(): Listener<[boolean, boolean]>; /** * 每次调用都会创建一个新的数组,谨慎使用,避免影响性能! * @returns */ getPositions(): [number, number, number][]; resetPositions(value?: [number, number, number][]): void; forceResetPositions(value?: [number, number, number][]): void; get positions(): [number, number, number][]; private _positionsChanged; get positionsChanged(): Event<[]>; private _polylineWrapper; get polylineWrapper(): PolylineWrapper; private _editingProcessing; get editingProcessing(): EditingProcessing; private _loop; get loop(): boolean | undefined; get loopChanged(): Listener<[boolean | undefined, boolean | undefined]>; set loop(value: boolean | undefined); constructor(_sceneObject: GeoPolylineEditor); }