/** * Destroys an object. * * @param object The object to destroy. * @param [message] The message to include in the exception that is thrown if * a destroyed object's function is called. * @example * // How a texture would destroy itself. * this.destroy = function () { * _gl.deleteTexture(_texture); * return Cesium.destroyObject(this); * }; * * @see DeveloperError */ export declare function destroyObject(object: { [k: string]: any; }): undefined;