import BaseChannel from './Base'; export default class ControlChannel extends BaseChannel { onOpen(event: any): void; start(): void; sendGamepadAdded(gamepadIndex: any): void; sendGamepadRemoved(gamepadIndex: any): void; onMessage(event: any): void; onClose(event: any): void; requestKeyframeRequest(): void; } //# sourceMappingURL=Control.d.ts.map