import { SoundState } from './utils.js'; import { Howl } from 'howler'; export declare class GameSound { private lastSoundState; private soundFile; private started; toBePlayed: boolean; constructor(lastSoundState: SoundState, soundFile: Howl); isLoaded(): boolean; canBePlayed(newSoundState: SoundState): boolean; update(newSoundState: SoundState): void; playSound(): void; stopSound(): void; }