export class ConsoleVR { static myOriginalLog: (...args: any[]) => void; static myOriginalError: (...args: any[]) => void; static myOriginalWarn: (...args: any[]) => void; static myOriginalInfo: (...args: any[]) => void; static myOriginalDebug: (...args: any[]) => void; static myOriginalAssert: (...args: any[]) => void; static myOriginalClear: (...args: any[]) => void; constructor(engine?: import("@wonderlandengine/api").WonderlandEngine | null); _myEngine: import("@wonderlandengine/api").WonderlandEngine | null; _myForwardToBrowserConsole: boolean; log(...args: any[]): void; error(...args: any[]): void; warn(...args: any[]): void; info(...args: any[]): void; debug(...args: any[]): void; assert(...args: any[]): void; clear(...args: any[]): void; setForwardToBrowserConsole(forwardToBrowserConsole: any): void; isForwardToBrowserConsole(): boolean; }