export class TrackedHandPoseParams extends BasePoseParams { constructor(addAllJointIDs?: boolean, engine?: import("@wonderlandengine/api").WonderlandEngine | null); myTrackedHandJointIDList: any[]; _myActive: boolean; } export class TrackedHandPose { constructor(handedness: any, trackedHandPoseParams?: TrackedHandPoseParams); _myHandedness: any; _myForwardFixed: boolean; _myForceEmulatedVelocities: boolean; _myReferenceObject: any; _myEngine: import("@wonderlandengine/api").WonderlandEngine | null; _myActive: boolean; _myTrackedHandJointPoseParams: BasePoseParams; _myTrackedHandJointPoses: TrackedHandJointPose[]; setActive(active: any): void; isActive(): boolean; start(): void; update(dt: any): void; getEngine(): import("@wonderlandengine/api").WonderlandEngine | null; getHandedness(): any; getJointPose(jointID: any): TrackedHandJointPose; getJointPoseByIndex(jointIDIndex: any): any; getJointPoses(): TrackedHandJointPose[]; addTrackedHandJointID(jointID: any): void; removeTrackedHandJointID(jointID: any): void; setReferenceObject(referenceObject: any): void; getReferenceObject(): any; setForwardFixed(forwardFixed: any): void; isForwardFixed(): boolean; setForceEmulatedVelocities(forceEmulatedVelocities: any): void; isForceEmulatedVelocities(): boolean; destroy(): void; _myDestroyed: boolean | undefined; isDestroyed(): boolean | undefined; } import { BasePoseParams } from "./base_pose.js"; import { TrackedHandJointPose } from "./tracked_hand_joint_pose.js";