export class InputManagerComponent extends Component { static Properties: { _myPoseForwardFixed: import("@wonderlandengine/api").ComponentProperty; _myPreventMouseContextMenu: import("@wonderlandengine/api").ComponentProperty; _myPreventMouseMiddleButtonScroll: import("@wonderlandengine/api").ComponentProperty; _myEnableTrackedHandPoses: import("@wonderlandengine/api").ComponentProperty; }; init(): void; _myHasPoseForwardFixed: boolean | undefined; _myCurrentPoseForwardFixed: any; _myInputManager: InputManager | null | undefined; update(dt: any): void; _setupMousePrevent(): void; _addGamepadCores(): void; onActivate(): void; onDeactivate(): void; onDestroy(): void; } import { Component } from "@wonderlandengine/api"; import { InputManager } from "../input_manager.js";