export function computeGroundPerceivedAngle(surfaceNormal: any, direction: any, up: any): any; export function computeCeilingPerceivedAngle(surfaceNormal: any, direction: any, up: any): any; export function computeSurfacePerceivedAngle(surfaceNormal: any, direction: any, up: any, ground: any): number; export namespace CharacterControllerUtils { export { computeGroundPerceivedAngle }; export { computeCeilingPerceivedAngle }; export { computeSurfacePerceivedAngle }; }