export function create(meshCreationParams: any): any; export function createPlane(engine?: import("@wonderlandengine/api").WonderlandEngine | null): any; export class MeshCreationVertexParams { myPosition: any; myTextureCoordinates: any; myNormal: any; myColor: any; } export class MeshCreationTriangleParams { myIndexes: Uint32Array; } export class MeshCreationParams { constructor(engine?: import("@wonderlandengine/api").WonderlandEngine | null); myVertexes: any[]; myTriangles: any[]; myEngine: import("@wonderlandengine/api").WonderlandEngine | null; } export function clone(mesh: any): any; export function invert(mesh: any): any; export function makeDoubleSided(mesh: any): any; export namespace MeshUtils { export { create }; export { clone }; export { invert }; export { makeDoubleSided }; export { createPlane }; }