export class PhysicsLayerFlags { _myLayerMask: number; setFlagActive(indexOrName: any, active: any): void; isFlagActive(indexOrName: any): boolean; setAllFlagsActive(active: any): void; add(layerFlags: any): void; remove(layerFlags: any): void; intersect(layerFlags: any): void; copy(layerFlags: any): void; getMask(): number; setMask(layerMask: any): void; equals(other: any): boolean; }