export declare function random16(): number; export declare function random32(): number; export declare function bufferXor(a: Buffer, b: Buffer): Buffer; export declare function bufferArrayXor(arr: Buffer[]): Buffer; export declare class BitWriter { private bitLength; value: number; constructor(bitLength: number); set(size: number, startIndex: number, value: number): this; get buffer(): Buffer; } export declare class BitWriter2 { /**Max 32bit */ private bitLength; private _value; offset: bigint; /** * 各valueがオクテットを跨いではならない */ constructor( /**Max 32bit */ bitLength: number); set(value: number, size?: number): this; get value(): number; get buffer(): Buffer; } export declare function getBit(bits: number, startIndex: number, length?: number): number; export declare function paddingByte(bits: number): string; export declare function paddingBits(bits: number, expectLength: number): string; export declare function bufferWriter(bytes: number[], values: (number | bigint)[]): Buffer; export declare function createBufferWriter(bytes: number[], singleBuffer?: boolean): (values: (number | bigint)[]) => Buffer; export declare function bufferWriterLE(bytes: number[], values: (number | bigint)[]): Buffer; export declare function bufferReader(buf: Buffer, bytes: number[]): any[]; export declare class BufferChain { buffer: Buffer; constructor(size: number); writeInt16BE(value: number, offset?: number | undefined): this; writeUInt8(value: number, offset?: number | undefined): this; } export declare const dumpBuffer: (data: Buffer) => string; export declare function buffer2ArrayBuffer(buf: Buffer): ArrayBuffer; export declare class BitStream { uint8Array: Buffer; private position; private bitsPending; constructor(uint8Array: Buffer); writeBits(bits: number, value: number): BitStream; readBits(bits: number, bitBuffer?: number): any; seekTo(bitPos: number): void; }