import { WebGLTextureLoaderAsyncHashCache } from "webgltexture-loader"; export default class VideoTextureLoader extends WebGLTextureLoaderAsyncHashCache { canLoad(input: unknown): boolean; inputHash(input: HTMLVideoElement): HTMLVideoElement; loadNoCache(input: HTMLVideoElement): { dispose: () => void; promise: Promise<{ texture: WebGLTexture; width: number; height: number; }>; }; update(input: HTMLVideoElement): void; } //# sourceMappingURL=VideoTextureLoader.d.ts.map