import { GLTFPrimitive } from './gltfprimitive'; /** * This class represents a mesh as specifed by glTF. * It is primarily a container for primitives, which are represented by GLTFPrimitive. * See https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#meshes */ export declare class GLTFMesh { protected _name: string | undefined; protected _primitives: Array; constructor(name: string | undefined); get primitives(): Array; addPrimitive(primitive: GLTFPrimitive): void; }