import { GlslContext, GlslLib, GlslLibRoutine } from './glsl-definitions'; /** * GLSL Library responsible for data types and routines for manipulating * coordinates and mapping to/from tensor indices */ export declare class ShapeUtilsGlslLib extends GlslLib { constructor(context: GlslContext); getFunctions(): { [name: string]: GlslLibRoutine; }; getCustomTypes(): {}; protected bcastIndex(): { [name: string]: GlslLibRoutine; }; protected bcastMatmulIndex(): { [name: string]: GlslLibRoutine; }; protected indicesToOffset(): { [name: string]: GlslLibRoutine; }; static indexToOffsetSingle(name: string, rank: number, strides: readonly number[]): string; protected offsetToIndices(): { [name: string]: GlslLibRoutine; }; static offsetToIndicesSingle(name: string, rank: number, strides: readonly number[]): string; protected incrementIndices(): { [name: string]: GlslLibRoutine; }; }