pragma solidity ^0.4.2; /* You should inherit from StandardToken or, for a token like you would want to deploy in something like Mist, see HumanStandardToken.sol. (This implements ONLY the standard functions and NOTHING else. If you deploy this, you won't have anything useful.) Implements ERC 20 Token standard: https://github.com/ethereum/EIPs/issues/20. */ import "Token.sol"; contract StandardToken is Token { function transfer(address _to, uint256 _value) public returns (bool success) { //Default assumes totalSupply can't be over max (2^256 - 1). //If your token leaves out totalSupply and can issue more tokens as time goes on, you need to check if it doesn't wrap. //Replace the if with this one instead. //if (balances[msg.sender] >= _value && balances[_to] + _value > balances[_to]) { if (balances[msg.sender] >= _value && _value > 0) { balances[msg.sender] -= _value; balances[_to] += _value; emit Transfer(msg.sender, _to, _value); return true; } else { return false; } } function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) { //same as above. Replace this line with the following if you want to protect against wrapping uints. //if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && balances[_to] + _value > balances[_to]) { if (balances[_from] >= _value && allowed[_from][msg.sender] >= _value && _value > 0) { balances[_to] += _value; balances[_from] -= _value; allowed[_from][msg.sender] -= _value; emit Transfer(_from, _to, _value); return true; } else { return false; } } function balanceOf(address _owner) public view returns (uint256 balance) { return balances[_owner]; } function approve(address _spender, uint256 _value) public returns (bool success) { allowed[msg.sender][_spender] = _value; emit Approval(msg.sender, _spender, _value); return true; } function allowance(address _owner, address _spender) public view returns (uint256 remaining) { return allowed[_owner][_spender]; } mapping (address => uint256) balances; mapping (address => mapping (address => uint256)) allowed; }