import { IfcState } from '../../BaseDefinitions'; import { BufferAttribute, BufferGeometry, Material } from 'three'; export interface Indices { [materialID: number]: number[]; } export interface IndexedGeometry extends BufferGeometry { index: BufferAttribute; } export interface Group { start: number; count: number; materialIndex?: number; } export interface Items { indexCache: Uint32Array; map: Map; } export interface IndicesMap { [modelID: number]: { indexCache: Uint32Array; map: Map; }; } export declare class ItemsMap { private state; constructor(state: IfcState); map: IndicesMap; generateGeometryIndexMap(modelID: number): void; getSubsetID(modelID: number, material?: Material, customID?: string): string; dispose(): void; private getGeometry; private newItemsMap; private fillItemsWithGroupInfo; private getMaterialStore; }