export enum BrushStyle { BS_SOLID = 0, BS_NULL = 1, BS_HATCHED = 2, BS_PATTERN = 3, BS_INDEXED = 4, BS_DIBPATTERN = 5, BS_DIBPATTERNPT = 6, BS_PATTERN8X8 = 7, BS_DIBPATTERN8X8 = 8, BS_MONOPATTERN = 9 }