/** * @author WestLangley / http://github.com/WestLangley */ // a helper to show the world-axis-aligned bounding box for an object export class BoundingBoxHelper { // THREE.BoundingBoxHelper = function(object, hex) { // var color = (hex !== undefined) ? hex : 0x888888; // this.object = object; // this.box = new THREE.Box3(); // THREE.Mesh.call(this, new THREE.BoxGeometry(1, 1, 1), new THREE.MeshBasicMaterial({ color: color, wireframe: true })); // }; // THREE.BoundingBoxHelper.prototype = Object.create(THREE.Mesh.prototype); // THREE.BoundingBoxHelper.prototype.constructor = THREE.BoundingBoxHelper; // THREE.BoundingBoxHelper.prototype.update = function() { // this.box.setFromObject(this.object); // this.box.size(this.scale); // this.box.center(this.position); // }; }