/** * @author timothypratley / https://github.com/timothypratley */ export class IcosahedronGeometry { // THREE.IcosahedronGeometry = function(radius, detail) { // var t = (1 + Math.sqrt(5)) / 2; // var vertices = [ // - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, 0, // 0, - 1, t, 0, 1, t, 0, - 1, - t, 0, 1, - t, // t, 0, - 1, t, 0, 1, - t, 0, - 1, - t, 0, 1 // ]; // var indices = [ // 0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, // 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, // 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, // 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1 // ]; // THREE.PolyhedronGeometry.call(this, vertices, indices, radius, detail); // this.type = 'IcosahedronGeometry'; // this.parameters = { // radius: radius, // detail: detail // }; // }; // THREE.IcosahedronGeometry.prototype = Object.create(THREE.PolyhedronGeometry.prototype); // THREE.IcosahedronGeometry.prototype.constructor = THREE.IcosahedronGeometry; }