import type { GameSystem, UnitSize } from "../types.js"; /** * A short, always-visible header stamped onto tool output so a wrong or * defaulted edition/mode is caught by reading the response, not just by * knowing the query's game_mode param. */ export declare function formatModeStamp(gameSystem: GameSystem): string; /** "5-10 models" for a variable-size unit, or "1 model"/"2 models" for a fixed-size one. */ export declare function formatUnitSize(size: UnitSize): string; //# sourceMappingURL=format.d.ts.map