{
  "GAMEPLAY_KILL_XP_AMOUNT": {
    "value": "XP de morts"
  },
  "GAMEPLAY_PICKUP_AMOUNT": {
    "value": "Quantité de ressource ramassée"
  },
  "GAMEPLAY_MONEY_REWARD_AMOUNT": {
    "value": "Chance de trouver des crédits"
  },
  "GAMEPLAY_MONEY_PICKUP_AMOUNT": {
    "value": "Montant de crédit trouver"
  }
}
