import { GameObjects } from 'phaser'; export declare const SizeSetterMap: { readonly displayHeight: (gameObject: GameObjects.Components.Size) => (value: number | undefined) => void; readonly displayWidth: (gameObject: GameObjects.Components.Size) => (value: number | undefined) => void; readonly height: (gameObject: GameObjects.Components.Size) => (value: number | undefined) => void; readonly width: (gameObject: GameObjects.Components.Size) => (value: number | undefined) => void; };