import { GameObjects } from 'phaser'; export declare const ScrollFactorSetterMap: { readonly scrollFactor: (gameObject: GameObjects.Components.ScrollFactor) => (value: number | undefined) => void; readonly scrollFactorX: (gameObject: GameObjects.Components.ScrollFactor) => (value: number | undefined) => void; readonly scrollFactorY: (gameObject: GameObjects.Components.ScrollFactor) => (value: number | undefined) => void; };