import { GameObjects } from 'phaser'; export declare const ComputedSizeSetterMap: { readonly displayHeight: (gameObject: GameObjects.Components.ComputedSize) => (value: number | undefined) => void; readonly displayWidth: (gameObject: GameObjects.Components.ComputedSize) => (value: number | undefined) => void; readonly height: (gameObject: GameObjects.Components.ComputedSize) => (value: number | undefined) => void; readonly width: (gameObject: GameObjects.Components.ComputedSize) => (value: number | undefined) => void; };