import { TileSpriteConfiguration } from '../models/configuration/TileSpriteConfiguration'; import { SceneWithPlugins } from '../models/scene/SceneWithPlugins'; import { GameObjects } from 'phaser'; import { SetRequired } from 'type-fest'; interface TileSpriteProps { configuration: SetRequired, "texture">; immediate?: true; onComplete?: (scene: SceneWithPlugins, tileSprite: GameObjects.TileSprite) => void; } declare const __VLS_export: import('vue').DefineComponent any; }, string, import('vue').PublicProps, Readonly & Readonly<{ [x: `on${Capitalize}`]: ((...args: unknown[]) => any) | undefined; }>, {}, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>; declare const _default: typeof __VLS_export; export default _default;