declare const _default: "\nuniform vec4 color;\nuniform float speed;\nuniform float globalAlpha;\n\nczm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n float time = fract(czm_frameNumber * speed / 1000.0);\n vec2 st = materialInput.st;\n float scalarMars3D = smoothstep(0.0, 1.0, time);\n material.diffuse = color.rgb * scalarMars3D;\n material.alpha = color.a * scalarMars3D * globalAlpha;\n return material;\n}\n"; export default _default; //# sourceMappingURL=VcLineFlickerMaterial.d.ts.map