declare const _default: "\nuniform vec4 color;\nuniform float speed;\nuniform float globalAlpha;\n\nczm_material czm_getMaterial(czm_materialInput materialInput) {\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = materialInput.st;\n float time = fract(czm_frameNumber * speed / 1000.0);\n float alphaVC = abs(smoothstep(0.5, 1.0, fract(-st.t - time)));\n alphaVC += 0.1;\n material.alpha = alphaVC * globalAlpha;\n material.diffuse = color.rgb;\n return material;\n}\n"; export default _default; //# sourceMappingURL=VcEllipsoidWaveMaterial.d.ts.map