import { VNode } from 'vue'; import { TooltipProps } from '../tooltip'; import { BadgeProps } from '../badge'; export interface Props { top?: number | string; bottom?: number | string; left?: number | string; right?: number | string; zIndex?: number; width?: number | string; height?: number | string; type?: 'default' | 'primary'; shape?: 'circle' | 'square'; icon?: VNode | (() => VNode); description?: string; href?: string; target?: '_self' | '_blank'; menuTrigger?: 'click' | 'hover'; tooltip?: string; tooltipProps?: TooltipProps; badgeProps?: BadgeProps; } export interface FloatButtonSlots { tooltip?: () => VNode[]; icon?: () => VNode[]; description?: () => VNode[]; menu?: () => VNode[]; } declare function __VLS_template(): { attrs: Partial<{}>; slots: Readonly & FloatButtonSlots; refs: {}; rootEl: any; }; type __VLS_TemplateResult = ReturnType; declare const __VLS_component: import('vue').DefineComponent void; openChange: (...args: any[]) => void; }, string, import('vue').PublicProps, Readonly & Readonly<{ onClick?: ((...args: any[]) => any) | undefined; onOpenChange?: ((...args: any[]) => any) | undefined; }>, { target: "_self" | "_blank"; left: number | string; right: number | string; top: number | string; bottom: number | string; width: number | string; height: number | string; description: string; type: "default" | "primary"; icon: VNode | (() => VNode); tooltip: string; zIndex: number; shape: "circle" | "square"; href: string; tooltipProps: TooltipProps; menuTrigger: "click" | "hover"; badgeProps: BadgeProps; }, {}, {}, {}, string, import('vue').ComponentProvideOptions, false, {}, any>; declare const _default: __VLS_WithTemplateSlots; export default _default; type __VLS_WithTemplateSlots = T & { new (): { $slots: S; }; };