/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#define VTK_WRAPPING_CXX
#define VTK_STREAMS_FWD_ONLY
#include <nan.h>

#include "vtkOpenGLRenderPassWrap.h"
#include "vtkShadowMapPassWrap.h"
#include "vtkObjectBaseWrap.h"
#include "vtkWindowWrap.h"
#include "vtkShadowMapBakerPassWrap.h"
#include "vtkRenderPassWrap.h"
#include "vtkInformationObjectBaseKeyWrap.h"
#include "../../plus/plus.h"

using namespace v8;

extern Nan::Persistent<v8::Object> vtkNodeJsNoWrap;
Nan::Persistent<v8::FunctionTemplate> VtkShadowMapPassWrap::ptpl;

VtkShadowMapPassWrap::VtkShadowMapPassWrap()
{ }

VtkShadowMapPassWrap::VtkShadowMapPassWrap(vtkSmartPointer<vtkShadowMapPass> _native)
{ native = _native; }

VtkShadowMapPassWrap::~VtkShadowMapPassWrap()
{ }

void VtkShadowMapPassWrap::Init(v8::Local<v8::Object> exports)
{
	Nan::SetAccessor(exports, Nan::New("vtkShadowMapPass").ToLocalChecked(), ConstructorGetter);
	Nan::SetAccessor(exports, Nan::New("ShadowMapPass").ToLocalChecked(), ConstructorGetter);
}

void VtkShadowMapPassWrap::ConstructorGetter(
	v8::Local<v8::String> property,
	const Nan::PropertyCallbackInfo<v8::Value>& info)
{
	InitPtpl();
	info.GetReturnValue().Set(Nan::New(ptpl)->GetFunction());
}

void VtkShadowMapPassWrap::InitPtpl()
{
	if (!ptpl.IsEmpty()) return;
	v8::Local<v8::FunctionTemplate> tpl = Nan::New<v8::FunctionTemplate>(New);
	VtkOpenGLRenderPassWrap::InitPtpl( );
	tpl->Inherit(Nan::New<FunctionTemplate>(VtkOpenGLRenderPassWrap::ptpl));
	tpl->SetClassName(Nan::New("VtkShadowMapPassWrap").ToLocalChecked());
	tpl->InstanceTemplate()->SetInternalFieldCount(1);

	Nan::SetPrototypeMethod(tpl, "GetOpaqueSequence", GetOpaqueSequence);
	Nan::SetPrototypeMethod(tpl, "getOpaqueSequence", GetOpaqueSequence);

	Nan::SetPrototypeMethod(tpl, "GetShadowMapBakerPass", GetShadowMapBakerPass);
	Nan::SetPrototypeMethod(tpl, "getShadowMapBakerPass", GetShadowMapBakerPass);

	Nan::SetPrototypeMethod(tpl, "NewInstance", NewInstance);
	Nan::SetPrototypeMethod(tpl, "newInstance", NewInstance);

	Nan::SetPrototypeMethod(tpl, "ReleaseGraphicsResources", ReleaseGraphicsResources);
	Nan::SetPrototypeMethod(tpl, "releaseGraphicsResources", ReleaseGraphicsResources);

	Nan::SetPrototypeMethod(tpl, "SafeDownCast", SafeDownCast);
	Nan::SetPrototypeMethod(tpl, "safeDownCast", SafeDownCast);

	Nan::SetPrototypeMethod(tpl, "SetOpaqueSequence", SetOpaqueSequence);
	Nan::SetPrototypeMethod(tpl, "setOpaqueSequence", SetOpaqueSequence);

	Nan::SetPrototypeMethod(tpl, "SetShadowMapBakerPass", SetShadowMapBakerPass);
	Nan::SetPrototypeMethod(tpl, "setShadowMapBakerPass", SetShadowMapBakerPass);

	Nan::SetPrototypeMethod(tpl, "ShadowMapPass", ShadowMapPass);
	Nan::SetPrototypeMethod(tpl, "shadowMapPass", ShadowMapPass);

#ifdef VTK_NODE_PLUS_VTKSHADOWMAPPASSWRAP_INITPTPL
	VTK_NODE_PLUS_VTKSHADOWMAPPASSWRAP_INITPTPL
#endif
	ptpl.Reset( tpl );
}

void VtkShadowMapPassWrap::New(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	if(!info.IsConstructCall())
	{
		Nan::ThrowError("Constructor not called in a construct call.");
		return;
	}

	if(info.Length() == 0)
	{
		vtkSmartPointer<vtkShadowMapPass> native = vtkSmartPointer<vtkShadowMapPass>::New();
		VtkShadowMapPassWrap* obj = new VtkShadowMapPassWrap(native);
		obj->Wrap(info.This());
	}
	else
	{
		if(info[0]->ToObject() != vtkNodeJsNoWrap )
		{
			Nan::ThrowError("Parameter Error");
			return;
		}
	}

	info.GetReturnValue().Set(info.This());
}

void VtkShadowMapPassWrap::GetOpaqueSequence(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	vtkRenderPass * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetOpaqueSequence();
	VtkRenderPassWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkRenderPassWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkRenderPassWrap *w = new VtkRenderPassWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkShadowMapPassWrap::GetShadowMapBakerPass(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	vtkShadowMapBakerPass * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetShadowMapBakerPass();
	VtkShadowMapBakerPassWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkShadowMapBakerPassWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkShadowMapBakerPassWrap *w = new VtkShadowMapBakerPassWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkShadowMapPassWrap::NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	vtkShadowMapPass * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->NewInstance();
	VtkShadowMapPassWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkShadowMapPassWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkShadowMapPassWrap *w = new VtkShadowMapPassWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkShadowMapPassWrap::ReleaseGraphicsResources(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkWindowWrap::ptpl))->HasInstance(info[0]))
	{
		VtkWindowWrap *a0 = ObjectWrap::Unwrap<VtkWindowWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->ReleaseGraphicsResources(
			(vtkWindow *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkShadowMapPassWrap::SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkObjectBaseWrap::ptpl))->HasInstance(info[0]))
	{
		VtkObjectBaseWrap *a0 = ObjectWrap::Unwrap<VtkObjectBaseWrap>(info[0]->ToObject());
		vtkShadowMapPass * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->SafeDownCast(
			(vtkObjectBase *) a0->native.GetPointer()
		);
		VtkShadowMapPassWrap::InitPtpl();
		v8::Local<v8::Value> argv[1] =
			{ Nan::New(vtkNodeJsNoWrap) };
		v8::Local<v8::Function> cons =
			Nan::New<v8::FunctionTemplate>(VtkShadowMapPassWrap::ptpl)->GetFunction();
		v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
		VtkShadowMapPassWrap *w = new VtkShadowMapPassWrap();
		w->native = r;
		w->Wrap(wo);
		info.GetReturnValue().Set(wo);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkShadowMapPassWrap::SetOpaqueSequence(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkRenderPassWrap::ptpl))->HasInstance(info[0]))
	{
		VtkRenderPassWrap *a0 = ObjectWrap::Unwrap<VtkRenderPassWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->SetOpaqueSequence(
			(vtkRenderPass *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkShadowMapPassWrap::SetShadowMapBakerPass(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkShadowMapBakerPassWrap::ptpl))->HasInstance(info[0]))
	{
		VtkShadowMapBakerPassWrap *a0 = ObjectWrap::Unwrap<VtkShadowMapBakerPassWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->SetShadowMapBakerPass(
			(vtkShadowMapBakerPass *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkShadowMapPassWrap::ShadowMapPass(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkShadowMapPassWrap *wrapper = ObjectWrap::Unwrap<VtkShadowMapPassWrap>(info.Holder());
	vtkShadowMapPass *native = (vtkShadowMapPass *)wrapper->native.GetPointer();
	vtkInformationObjectBaseKey * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->ShadowMapPass();
	VtkInformationObjectBaseKeyWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkInformationObjectBaseKeyWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkInformationObjectBaseKeyWrap *w = new VtkInformationObjectBaseKeyWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

