/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#ifndef NATIVE_EXTENSION_VTK_VTKPROGRESSBARREPRESENTATIONWRAP_H
#define NATIVE_EXTENSION_VTK_VTKPROGRESSBARREPRESENTATIONWRAP_H

#include <nan.h>

#include <vtkSmartPointer.h>
#include <vtkProgressBarRepresentation.h>

#include "vtkBorderRepresentationWrap.h"
#include "../../plus/plus.h"

class VtkProgressBarRepresentationWrap : public VtkBorderRepresentationWrap
{
	public:
		using Nan::ObjectWrap::Wrap;
		static void Init(v8::Local<v8::Object> exports);
		static void InitPtpl();
		static void ConstructorGetter(
			v8::Local<v8::String> property,
			const Nan::PropertyCallbackInfo<v8::Value>& info);

		VtkProgressBarRepresentationWrap(vtkSmartPointer<vtkProgressBarRepresentation>);
		VtkProgressBarRepresentationWrap();
		~VtkProgressBarRepresentationWrap( );
		static Nan::Persistent<v8::FunctionTemplate> ptpl;

	private:
		static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);

		static void BuildRepresentation(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void DrawBackgroundOff(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void DrawBackgroundOn(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetActors2D(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetBackgroundColor(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetDrawBackground(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProgressBarColor(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProgressRate(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProgressRateMaxValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProgressRateMinValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetSize(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void HasTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ReleaseGraphicsResources(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderOpaqueGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderOverlay(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetBackgroundColor(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetDrawBackground(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetProgressBarColor(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetProgressRate(const Nan::FunctionCallbackInfo<v8::Value>& info);

#ifdef VTK_NODE_PLUS_VTKPROGRESSBARREPRESENTATIONWRAP_CLASSDEF
		VTK_NODE_PLUS_VTKPROGRESSBARREPRESENTATIONWRAP_CLASSDEF
#endif
};

#endif
