/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#define VTK_WRAPPING_CXX
#define VTK_STREAMS_FWD_ONLY
#include <nan.h>

#include "vtkHomogeneousTransformWrap.h"
#include "vtkLinearTransformWrap.h"
#include "vtkObjectBaseWrap.h"
#include "vtkPointsWrap.h"
#include "vtkDataArrayWrap.h"
#include "../../plus/plus.h"

using namespace v8;

extern Nan::Persistent<v8::Object> vtkNodeJsNoWrap;
Nan::Persistent<v8::FunctionTemplate> VtkLinearTransformWrap::ptpl;

VtkLinearTransformWrap::VtkLinearTransformWrap()
{ }

VtkLinearTransformWrap::VtkLinearTransformWrap(vtkSmartPointer<vtkLinearTransform> _native)
{ native = _native; }

VtkLinearTransformWrap::~VtkLinearTransformWrap()
{ }

void VtkLinearTransformWrap::Init(v8::Local<v8::Object> exports)
{
	Nan::SetAccessor(exports, Nan::New("vtkLinearTransform").ToLocalChecked(), ConstructorGetter);
	Nan::SetAccessor(exports, Nan::New("LinearTransform").ToLocalChecked(), ConstructorGetter);
}

void VtkLinearTransformWrap::ConstructorGetter(
	v8::Local<v8::String> property,
	const Nan::PropertyCallbackInfo<v8::Value>& info)
{
	InitPtpl();
	info.GetReturnValue().Set(Nan::New(ptpl)->GetFunction());
}

void VtkLinearTransformWrap::InitPtpl()
{
	if (!ptpl.IsEmpty()) return;
	v8::Local<v8::FunctionTemplate> tpl = Nan::New<v8::FunctionTemplate>(New);
	VtkHomogeneousTransformWrap::InitPtpl( );
	tpl->Inherit(Nan::New<FunctionTemplate>(VtkHomogeneousTransformWrap::ptpl));
	tpl->SetClassName(Nan::New("VtkLinearTransformWrap").ToLocalChecked());
	tpl->InstanceTemplate()->SetInternalFieldCount(1);

	Nan::SetPrototypeMethod(tpl, "GetLinearInverse", GetLinearInverse);
	Nan::SetPrototypeMethod(tpl, "getLinearInverse", GetLinearInverse);

	Nan::SetPrototypeMethod(tpl, "InternalTransformNormal", InternalTransformNormal);
	Nan::SetPrototypeMethod(tpl, "internalTransformNormal", InternalTransformNormal);

	Nan::SetPrototypeMethod(tpl, "InternalTransformPoint", InternalTransformPoint);
	Nan::SetPrototypeMethod(tpl, "internalTransformPoint", InternalTransformPoint);

	Nan::SetPrototypeMethod(tpl, "InternalTransformVector", InternalTransformVector);
	Nan::SetPrototypeMethod(tpl, "internalTransformVector", InternalTransformVector);

	Nan::SetPrototypeMethod(tpl, "NewInstance", NewInstance);
	Nan::SetPrototypeMethod(tpl, "newInstance", NewInstance);

	Nan::SetPrototypeMethod(tpl, "SafeDownCast", SafeDownCast);
	Nan::SetPrototypeMethod(tpl, "safeDownCast", SafeDownCast);

	Nan::SetPrototypeMethod(tpl, "TransformDoubleNormal", TransformDoubleNormal);
	Nan::SetPrototypeMethod(tpl, "transformDoubleNormal", TransformDoubleNormal);

	Nan::SetPrototypeMethod(tpl, "TransformDoubleVector", TransformDoubleVector);
	Nan::SetPrototypeMethod(tpl, "transformDoubleVector", TransformDoubleVector);

	Nan::SetPrototypeMethod(tpl, "TransformFloatNormal", TransformFloatNormal);
	Nan::SetPrototypeMethod(tpl, "transformFloatNormal", TransformFloatNormal);

	Nan::SetPrototypeMethod(tpl, "TransformFloatVector", TransformFloatVector);
	Nan::SetPrototypeMethod(tpl, "transformFloatVector", TransformFloatVector);

	Nan::SetPrototypeMethod(tpl, "TransformNormal", TransformNormal);
	Nan::SetPrototypeMethod(tpl, "transformNormal", TransformNormal);

	Nan::SetPrototypeMethod(tpl, "TransformNormals", TransformNormals);
	Nan::SetPrototypeMethod(tpl, "transformNormals", TransformNormals);

	Nan::SetPrototypeMethod(tpl, "TransformPoints", TransformPoints);
	Nan::SetPrototypeMethod(tpl, "transformPoints", TransformPoints);

	Nan::SetPrototypeMethod(tpl, "TransformPointsNormalsVectors", TransformPointsNormalsVectors);
	Nan::SetPrototypeMethod(tpl, "transformPointsNormalsVectors", TransformPointsNormalsVectors);

	Nan::SetPrototypeMethod(tpl, "TransformVector", TransformVector);
	Nan::SetPrototypeMethod(tpl, "transformVector", TransformVector);

	Nan::SetPrototypeMethod(tpl, "TransformVectors", TransformVectors);
	Nan::SetPrototypeMethod(tpl, "transformVectors", TransformVectors);

#ifdef VTK_NODE_PLUS_VTKLINEARTRANSFORMWRAP_INITPTPL
	VTK_NODE_PLUS_VTKLINEARTRANSFORMWRAP_INITPTPL
#endif
	ptpl.Reset( tpl );
}

void VtkLinearTransformWrap::New(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	if(!info.IsConstructCall())
	{
		Nan::ThrowError("Constructor not called in a construct call.");
		return;
	}

	if(info.Length() == 0)
	{
		Nan::ThrowError("Cannot create instance of abstract class.");
		return;
	}
	else
	{
		if(info[0]->ToObject() != vtkNodeJsNoWrap )
		{
			Nan::ThrowError("Parameter Error");
			return;
		}
	}

	info.GetReturnValue().Set(info.This());
}

void VtkLinearTransformWrap::GetLinearInverse(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	vtkLinearTransform * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetLinearInverse();
	VtkLinearTransformWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkLinearTransformWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkLinearTransformWrap *w = new VtkLinearTransformWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkLinearTransformWrap::InternalTransformNormal(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				(double *)(a0->Buffer()->GetContents().Data()),
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				(double *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				b0,
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				(float *)(a0->Buffer()->GetContents().Data()),
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				(float *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformNormal(
				b0,
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::InternalTransformPoint(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				(double *)(a0->Buffer()->GetContents().Data()),
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				(double *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				b0,
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				(float *)(a0->Buffer()->GetContents().Data()),
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				(float *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformPoint(
				b0,
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::InternalTransformVector(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				(double *)(a0->Buffer()->GetContents().Data()),
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				(double *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				b0,
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				(float *)(a0->Buffer()->GetContents().Data()),
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				(float *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->InternalTransformVector(
				b0,
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	vtkLinearTransform * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->NewInstance();
	VtkLinearTransformWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkLinearTransformWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkLinearTransformWrap *w = new VtkLinearTransformWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkLinearTransformWrap::SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkObjectBaseWrap::ptpl))->HasInstance(info[0]))
	{
		VtkObjectBaseWrap *a0 = ObjectWrap::Unwrap<VtkObjectBaseWrap>(info[0]->ToObject());
		vtkLinearTransform * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->SafeDownCast(
			(vtkObjectBase *) a0->native.GetPointer()
		);
		VtkLinearTransformWrap::InitPtpl();
		v8::Local<v8::Value> argv[1] =
			{ Nan::New(vtkNodeJsNoWrap) };
		v8::Local<v8::Function> cons =
			Nan::New<v8::FunctionTemplate>(VtkLinearTransformWrap::ptpl)->GetFunction();
		v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
		VtkLinearTransformWrap *w = new VtkLinearTransformWrap();
		w->native = r;
		w->Wrap(wo);
		info.GetReturnValue().Set(wo);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformDoubleNormal(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformDoubleNormal(
			(double *)(a0->Buffer()->GetContents().Data())
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformDoubleNormal(
			b0
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsNumber())
	{
		if(info.Length() > 1 && info[1]->IsNumber())
		{
			if(info.Length() > 2 && info[2]->IsNumber())
			{
				double const * r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->TransformDoubleNormal(
					info[0]->NumberValue(),
					info[1]->NumberValue(),
					info[2]->NumberValue()
				);
				Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
				Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
				memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
				info.GetReturnValue().Set(at);
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformDoubleVector(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformDoubleVector(
			(double *)(a0->Buffer()->GetContents().Data())
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformDoubleVector(
			b0
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsNumber())
	{
		if(info.Length() > 1 && info[1]->IsNumber())
		{
			if(info.Length() > 2 && info[2]->IsNumber())
			{
				double const * r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->TransformDoubleVector(
					info[0]->NumberValue(),
					info[1]->NumberValue(),
					info[2]->NumberValue()
				);
				Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
				Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
				memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
				info.GetReturnValue().Set(at);
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformFloatNormal(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		float const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformFloatNormal(
			(float *)(a0->Buffer()->GetContents().Data())
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(float));
		Local<v8::Float32Array> at = v8::Float32Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(float));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		float const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformFloatNormal(
			b0
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(float));
		Local<v8::Float32Array> at = v8::Float32Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(float));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsNumber())
	{
		if(info.Length() > 1 && info[1]->IsNumber())
		{
			if(info.Length() > 2 && info[2]->IsNumber())
			{
				float const * r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->TransformFloatNormal(
					info[0]->NumberValue(),
					info[1]->NumberValue(),
					info[2]->NumberValue()
				);
				Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(float));
				Local<v8::Float32Array> at = v8::Float32Array::New(ab, 0, 3);
				memcpy(ab->GetContents().Data(), r, 3 * sizeof(float));
				info.GetReturnValue().Set(at);
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformFloatVector(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		float const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformFloatVector(
			(float *)(a0->Buffer()->GetContents().Data())
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(float));
		Local<v8::Float32Array> at = v8::Float32Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(float));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		float const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformFloatVector(
			b0
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(float));
		Local<v8::Float32Array> at = v8::Float32Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(float));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsNumber())
	{
		if(info.Length() > 1 && info[1]->IsNumber())
		{
			if(info.Length() > 2 && info[2]->IsNumber())
			{
				float const * r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->TransformFloatVector(
					info[0]->NumberValue(),
					info[1]->NumberValue(),
					info[2]->NumberValue()
				);
				Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(float));
				Local<v8::Float32Array> at = v8::Float32Array::New(ab, 0, 3);
				memcpy(ab->GetContents().Data(), r, 3 * sizeof(float));
				info.GetReturnValue().Set(at);
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformNormal(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				(double *)(a0->Buffer()->GetContents().Data()),
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				(double *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				b0,
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformNormal(
			(double *)(a0->Buffer()->GetContents().Data())
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformNormal(
			b0
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				(float *)(a0->Buffer()->GetContents().Data()),
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				(float *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormal(
				b0,
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsNumber())
	{
		if(info.Length() > 1 && info[1]->IsNumber())
		{
			if(info.Length() > 2 && info[2]->IsNumber())
			{
				double const * r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->TransformNormal(
					info[0]->NumberValue(),
					info[1]->NumberValue(),
					info[2]->NumberValue()
				);
				Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
				Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
				memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
				info.GetReturnValue().Set(at);
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformNormals(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[0]))
	{
		VtkDataArrayWrap *a0 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[0]->ToObject());
		if(info.Length() > 1 && info[1]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[1]))
		{
			VtkDataArrayWrap *a1 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[1]->ToObject());
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformNormals(
				(vtkDataArray *) a0->native.GetPointer(),
				(vtkDataArray *) a1->native.GetPointer()
			);
			return;
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformPoints(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkPointsWrap::ptpl))->HasInstance(info[0]))
	{
		VtkPointsWrap *a0 = ObjectWrap::Unwrap<VtkPointsWrap>(info[0]->ToObject());
		if(info.Length() > 1 && info[1]->IsObject() && (Nan::New(VtkPointsWrap::ptpl))->HasInstance(info[1]))
		{
			VtkPointsWrap *a1 = ObjectWrap::Unwrap<VtkPointsWrap>(info[1]->ToObject());
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformPoints(
				(vtkPoints *) a0->native.GetPointer(),
				(vtkPoints *) a1->native.GetPointer()
			);
			return;
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformPointsNormalsVectors(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkPointsWrap::ptpl))->HasInstance(info[0]))
	{
		VtkPointsWrap *a0 = ObjectWrap::Unwrap<VtkPointsWrap>(info[0]->ToObject());
		if(info.Length() > 1 && info[1]->IsObject() && (Nan::New(VtkPointsWrap::ptpl))->HasInstance(info[1]))
		{
			VtkPointsWrap *a1 = ObjectWrap::Unwrap<VtkPointsWrap>(info[1]->ToObject());
			if(info.Length() > 2 && info[2]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[2]))
			{
				VtkDataArrayWrap *a2 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[2]->ToObject());
				if(info.Length() > 3 && info[3]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[3]))
				{
					VtkDataArrayWrap *a3 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[3]->ToObject());
					if(info.Length() > 4 && info[4]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[4]))
					{
						VtkDataArrayWrap *a4 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[4]->ToObject());
						if(info.Length() > 5 && info[5]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[5]))
						{
							VtkDataArrayWrap *a5 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[5]->ToObject());
														if(info.Length() != 6)
							{
								Nan::ThrowError("Too many parameters.");
								return;
							}
							native->TransformPointsNormalsVectors(
								(vtkPoints *) a0->native.GetPointer(),
								(vtkPoints *) a1->native.GetPointer(),
								(vtkDataArray *) a2->native.GetPointer(),
								(vtkDataArray *) a3->native.GetPointer(),
								(vtkDataArray *) a4->native.GetPointer(),
								(vtkDataArray *) a5->native.GetPointer()
							);
							return;
						}
					}
				}
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformVector(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				(double *)(a0->Buffer()->GetContents().Data()),
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				(double *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				b0,
				(double *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformVector(
			(double *)(a0->Buffer()->GetContents().Data())
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		double const * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->TransformVector(
			b0
		);
		Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
		Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
		memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
		info.GetReturnValue().Set(at);
		return;
	}
	else if(info.Length() > 0 && info[0]->IsFloat32Array())
	{
		v8::Local<v8::Float32Array>a0(v8::Local<v8::Float32Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				(float *)(a0->Buffer()->GetContents().Data()),
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				(float *)(a0->Buffer()->GetContents().Data()),
				b1
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		float b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			float b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				b0,
				b1
			);
			return;
		}
		else if(info.Length() > 1 && info[1]->IsFloat32Array())
		{
			v8::Local<v8::Float32Array>a1(v8::Local<v8::Float32Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVector(
				b0,
				(float *)(a1->Buffer()->GetContents().Data())
			);
			return;
		}
	}
	else if(info.Length() > 0 && info[0]->IsNumber())
	{
		if(info.Length() > 1 && info[1]->IsNumber())
		{
			if(info.Length() > 2 && info[2]->IsNumber())
			{
				double const * r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->TransformVector(
					info[0]->NumberValue(),
					info[1]->NumberValue(),
					info[2]->NumberValue()
				);
				Local<v8::ArrayBuffer> ab = v8::ArrayBuffer::New(v8::Isolate::GetCurrent(), 3 * sizeof(double));
				Local<v8::Float64Array> at = v8::Float64Array::New(ab, 0, 3);
				memcpy(ab->GetContents().Data(), r, 3 * sizeof(double));
				info.GetReturnValue().Set(at);
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkLinearTransformWrap::TransformVectors(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkLinearTransformWrap *wrapper = ObjectWrap::Unwrap<VtkLinearTransformWrap>(info.Holder());
	vtkLinearTransform *native = (vtkLinearTransform *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[0]))
	{
		VtkDataArrayWrap *a0 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[0]->ToObject());
		if(info.Length() > 1 && info[1]->IsObject() && (Nan::New(VtkDataArrayWrap::ptpl))->HasInstance(info[1]))
		{
			VtkDataArrayWrap *a1 = ObjectWrap::Unwrap<VtkDataArrayWrap>(info[1]->ToObject());
						if(info.Length() != 2)
			{
				Nan::ThrowError("Too many parameters.");
				return;
			}
			native->TransformVectors(
				(vtkDataArray *) a0->native.GetPointer(),
				(vtkDataArray *) a1->native.GetPointer()
			);
			return;
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

