/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#define VTK_WRAPPING_CXX
#define VTK_STREAMS_FWD_ONLY
#include <nan.h>

#include "vtkInteractorStyleTrackballCameraWrap.h"
#include "vtkGeoInteractorStyleWrap.h"
#include "vtkObjectBaseWrap.h"
#include "vtkGeoCameraWrap.h"
#include "vtkObjectWrap.h"
#include "vtkRenderWindowInteractorWrap.h"
#include "vtkRendererWrap.h"
#include "../../plus/plus.h"

using namespace v8;

extern Nan::Persistent<v8::Object> vtkNodeJsNoWrap;
Nan::Persistent<v8::FunctionTemplate> VtkGeoInteractorStyleWrap::ptpl;

VtkGeoInteractorStyleWrap::VtkGeoInteractorStyleWrap()
{ }

VtkGeoInteractorStyleWrap::VtkGeoInteractorStyleWrap(vtkSmartPointer<vtkGeoInteractorStyle> _native)
{ native = _native; }

VtkGeoInteractorStyleWrap::~VtkGeoInteractorStyleWrap()
{ }

void VtkGeoInteractorStyleWrap::Init(v8::Local<v8::Object> exports)
{
	Nan::SetAccessor(exports, Nan::New("vtkGeoInteractorStyle").ToLocalChecked(), ConstructorGetter);
	Nan::SetAccessor(exports, Nan::New("GeoInteractorStyle").ToLocalChecked(), ConstructorGetter);
}

void VtkGeoInteractorStyleWrap::ConstructorGetter(
	v8::Local<v8::String> property,
	const Nan::PropertyCallbackInfo<v8::Value>& info)
{
	InitPtpl();
	info.GetReturnValue().Set(Nan::New(ptpl)->GetFunction());
}

void VtkGeoInteractorStyleWrap::InitPtpl()
{
	if (!ptpl.IsEmpty()) return;
	v8::Local<v8::FunctionTemplate> tpl = Nan::New<v8::FunctionTemplate>(New);
	VtkInteractorStyleTrackballCameraWrap::InitPtpl( );
	tpl->Inherit(Nan::New<FunctionTemplate>(VtkInteractorStyleTrackballCameraWrap::ptpl));
	tpl->SetClassName(Nan::New("VtkGeoInteractorStyleWrap").ToLocalChecked());
	tpl->InstanceTemplate()->SetInternalFieldCount(1);

	Nan::SetPrototypeMethod(tpl, "Dolly", Dolly);
	Nan::SetPrototypeMethod(tpl, "dolly", Dolly);

	Nan::SetPrototypeMethod(tpl, "GetGeoCamera", GetGeoCamera);
	Nan::SetPrototypeMethod(tpl, "getGeoCamera", GetGeoCamera);

	Nan::SetPrototypeMethod(tpl, "GetLockHeading", GetLockHeading);
	Nan::SetPrototypeMethod(tpl, "getLockHeading", GetLockHeading);

	Nan::SetPrototypeMethod(tpl, "GetRayIntersection", GetRayIntersection);
	Nan::SetPrototypeMethod(tpl, "getRayIntersection", GetRayIntersection);

	Nan::SetPrototypeMethod(tpl, "LockHeadingOff", LockHeadingOff);
	Nan::SetPrototypeMethod(tpl, "lockHeadingOff", LockHeadingOff);

	Nan::SetPrototypeMethod(tpl, "LockHeadingOn", LockHeadingOn);
	Nan::SetPrototypeMethod(tpl, "lockHeadingOn", LockHeadingOn);

	Nan::SetPrototypeMethod(tpl, "NewInstance", NewInstance);
	Nan::SetPrototypeMethod(tpl, "newInstance", NewInstance);

	Nan::SetPrototypeMethod(tpl, "OnChar", OnChar);
	Nan::SetPrototypeMethod(tpl, "onChar", OnChar);

	Nan::SetPrototypeMethod(tpl, "OnEnter", OnEnter);
	Nan::SetPrototypeMethod(tpl, "onEnter", OnEnter);

	Nan::SetPrototypeMethod(tpl, "OnLeave", OnLeave);
	Nan::SetPrototypeMethod(tpl, "onLeave", OnLeave);

	Nan::SetPrototypeMethod(tpl, "OnLeftButtonDown", OnLeftButtonDown);
	Nan::SetPrototypeMethod(tpl, "onLeftButtonDown", OnLeftButtonDown);

	Nan::SetPrototypeMethod(tpl, "OnLeftButtonUp", OnLeftButtonUp);
	Nan::SetPrototypeMethod(tpl, "onLeftButtonUp", OnLeftButtonUp);

	Nan::SetPrototypeMethod(tpl, "OnMiddleButtonDown", OnMiddleButtonDown);
	Nan::SetPrototypeMethod(tpl, "onMiddleButtonDown", OnMiddleButtonDown);

	Nan::SetPrototypeMethod(tpl, "OnMiddleButtonUp", OnMiddleButtonUp);
	Nan::SetPrototypeMethod(tpl, "onMiddleButtonUp", OnMiddleButtonUp);

	Nan::SetPrototypeMethod(tpl, "OnMouseMove", OnMouseMove);
	Nan::SetPrototypeMethod(tpl, "onMouseMove", OnMouseMove);

	Nan::SetPrototypeMethod(tpl, "OnRightButtonDown", OnRightButtonDown);
	Nan::SetPrototypeMethod(tpl, "onRightButtonDown", OnRightButtonDown);

	Nan::SetPrototypeMethod(tpl, "OnRightButtonUp", OnRightButtonUp);
	Nan::SetPrototypeMethod(tpl, "onRightButtonUp", OnRightButtonUp);

	Nan::SetPrototypeMethod(tpl, "Pan", Pan);
	Nan::SetPrototypeMethod(tpl, "pan", Pan);

	Nan::SetPrototypeMethod(tpl, "RedrawRectangle", RedrawRectangle);
	Nan::SetPrototypeMethod(tpl, "redrawRectangle", RedrawRectangle);

	Nan::SetPrototypeMethod(tpl, "ResetCamera", ResetCamera);
	Nan::SetPrototypeMethod(tpl, "resetCamera", ResetCamera);

	Nan::SetPrototypeMethod(tpl, "ResetCameraClippingRange", ResetCameraClippingRange);
	Nan::SetPrototypeMethod(tpl, "resetCameraClippingRange", ResetCameraClippingRange);

	Nan::SetPrototypeMethod(tpl, "RubberBandZoom", RubberBandZoom);
	Nan::SetPrototypeMethod(tpl, "rubberBandZoom", RubberBandZoom);

	Nan::SetPrototypeMethod(tpl, "SafeDownCast", SafeDownCast);
	Nan::SetPrototypeMethod(tpl, "safeDownCast", SafeDownCast);

	Nan::SetPrototypeMethod(tpl, "SetCurrentRenderer", SetCurrentRenderer);
	Nan::SetPrototypeMethod(tpl, "setCurrentRenderer", SetCurrentRenderer);

	Nan::SetPrototypeMethod(tpl, "SetInteractor", SetInteractor);
	Nan::SetPrototypeMethod(tpl, "setInteractor", SetInteractor);

	Nan::SetPrototypeMethod(tpl, "SetLockHeading", SetLockHeading);
	Nan::SetPrototypeMethod(tpl, "setLockHeading", SetLockHeading);

	Nan::SetPrototypeMethod(tpl, "StartState", StartState);
	Nan::SetPrototypeMethod(tpl, "startState", StartState);

	Nan::SetPrototypeMethod(tpl, "WidgetInteraction", WidgetInteraction);
	Nan::SetPrototypeMethod(tpl, "widgetInteraction", WidgetInteraction);

#ifdef VTK_NODE_PLUS_VTKGEOINTERACTORSTYLEWRAP_INITPTPL
	VTK_NODE_PLUS_VTKGEOINTERACTORSTYLEWRAP_INITPTPL
#endif
	ptpl.Reset( tpl );
}

void VtkGeoInteractorStyleWrap::New(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	if(!info.IsConstructCall())
	{
		Nan::ThrowError("Constructor not called in a construct call.");
		return;
	}

	if(info.Length() == 0)
	{
		vtkSmartPointer<vtkGeoInteractorStyle> native = vtkSmartPointer<vtkGeoInteractorStyle>::New();
		VtkGeoInteractorStyleWrap* obj = new VtkGeoInteractorStyleWrap(native);
		obj->Wrap(info.This());
	}
	else
	{
		if(info[0]->ToObject() != vtkNodeJsNoWrap )
		{
			Nan::ThrowError("Parameter Error");
			return;
		}
	}

	info.GetReturnValue().Set(info.This());
}

void VtkGeoInteractorStyleWrap::Dolly(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->Dolly();
}

void VtkGeoInteractorStyleWrap::GetGeoCamera(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	vtkGeoCamera * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetGeoCamera();
	VtkGeoCameraWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkGeoCameraWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkGeoCameraWrap *w = new VtkGeoCameraWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkGeoInteractorStyleWrap::GetLockHeading(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	bool r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetLockHeading();
	info.GetReturnValue().Set(Nan::New(r));
}

void VtkGeoInteractorStyleWrap::GetRayIntersection(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	size_t i;
	if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			if(info.Length() > 2 && info[2]->IsFloat64Array())
			{
				v8::Local<v8::Float64Array>a2(v8::Local<v8::Float64Array>::Cast(info[2]->ToObject()));
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					(double *)(a0->Buffer()->GetContents().Data()),
					(double *)(a1->Buffer()->GetContents().Data()),
					(double *)(a2->Buffer()->GetContents().Data())
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
			else if(info.Length() > 2 && info[2]->IsArray())
			{
				v8::Local<v8::Array>a2(v8::Local<v8::Array>::Cast(info[2]->ToObject()));
				double b2[3];
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				for( i = 0; i < 3; i++ )
				{
					if( !a2->Get(i)->IsNumber() )
					{
						Nan::ThrowError("Array contents invalid.");
						return;
					}
					b2[i] = a2->Get(i)->NumberValue();
				}
				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					(double *)(a0->Buffer()->GetContents().Data()),
					(double *)(a1->Buffer()->GetContents().Data()),
					b2
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
		else if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
			if(info.Length() > 2 && info[2]->IsArray())
			{
				v8::Local<v8::Array>a2(v8::Local<v8::Array>::Cast(info[2]->ToObject()));
				double b2[3];
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				for( i = 0; i < 3; i++ )
				{
					if( !a2->Get(i)->IsNumber() )
					{
						Nan::ThrowError("Array contents invalid.");
						return;
					}
					b2[i] = a2->Get(i)->NumberValue();
				}
				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					(double *)(a0->Buffer()->GetContents().Data()),
					b1,
					b2
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
			if(info.Length() > 2 && info[2]->IsArray())
			{
				v8::Local<v8::Array>a2(v8::Local<v8::Array>::Cast(info[2]->ToObject()));
				double b2[3];
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				for( i = 0; i < 3; i++ )
				{
					if( !a2->Get(i)->IsNumber() )
					{
						Nan::ThrowError("Array contents invalid.");
						return;
					}
					b2[i] = a2->Get(i)->NumberValue();
				}
				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					b0,
					b1,
					b2
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			if(info.Length() > 2 && info[2]->IsArray())
			{
				v8::Local<v8::Array>a2(v8::Local<v8::Array>::Cast(info[2]->ToObject()));
				double b2[3];
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				for( i = 0; i < 3; i++ )
				{
					if( !a2->Get(i)->IsNumber() )
					{
						Nan::ThrowError("Array contents invalid.");
						return;
					}
					b2[i] = a2->Get(i)->NumberValue();
				}
				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					b0,
					(double *)(a1->Buffer()->GetContents().Data()),
					b2
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
	}
	else if(info.Length() > 0 && info[0]->IsFloat64Array())
	{
		v8::Local<v8::Float64Array>a0(v8::Local<v8::Float64Array>::Cast(info[0]->ToObject()));
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
			if(info.Length() > 2 && info[2]->IsFloat64Array())
			{
				v8::Local<v8::Float64Array>a2(v8::Local<v8::Float64Array>::Cast(info[2]->ToObject()));
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					(double *)(a0->Buffer()->GetContents().Data()),
					b1,
					(double *)(a2->Buffer()->GetContents().Data())
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
	}
	else if(info.Length() > 0 && info[0]->IsArray())
	{
		v8::Local<v8::Array>a0(v8::Local<v8::Array>::Cast(info[0]->ToObject()));
		double b0[3];
		if( a0->Length() < 3 )
		{
			Nan::ThrowError("Array too short.");
			return;
		}

		for( i = 0; i < 3; i++ )
		{
			if( !a0->Get(i)->IsNumber() )
			{
				Nan::ThrowError("Array contents invalid.");
				return;
			}
			b0[i] = a0->Get(i)->NumberValue();
		}
		if(info.Length() > 1 && info[1]->IsArray())
		{
			v8::Local<v8::Array>a1(v8::Local<v8::Array>::Cast(info[1]->ToObject()));
			double b1[3];
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			for( i = 0; i < 3; i++ )
			{
				if( !a1->Get(i)->IsNumber() )
				{
					Nan::ThrowError("Array contents invalid.");
					return;
				}
				b1[i] = a1->Get(i)->NumberValue();
			}
			if(info.Length() > 2 && info[2]->IsFloat64Array())
			{
				v8::Local<v8::Float64Array>a2(v8::Local<v8::Float64Array>::Cast(info[2]->ToObject()));
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					b0,
					b1,
					(double *)(a2->Buffer()->GetContents().Data())
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
		else if(info.Length() > 1 && info[1]->IsFloat64Array())
		{
			v8::Local<v8::Float64Array>a1(v8::Local<v8::Float64Array>::Cast(info[1]->ToObject()));
			if( a1->Length() < 3 )
			{
				Nan::ThrowError("Array too short.");
				return;
			}

			if(info.Length() > 2 && info[2]->IsFloat64Array())
			{
				v8::Local<v8::Float64Array>a2(v8::Local<v8::Float64Array>::Cast(info[2]->ToObject()));
				if( a2->Length() < 3 )
				{
					Nan::ThrowError("Array too short.");
					return;
				}

				int r;
				if(info.Length() != 3)
				{
					Nan::ThrowError("Too many parameters.");
					return;
				}
				r = native->GetRayIntersection(
					b0,
					(double *)(a1->Buffer()->GetContents().Data()),
					(double *)(a2->Buffer()->GetContents().Data())
				);
				info.GetReturnValue().Set(Nan::New(r));
				return;
			}
		}
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkGeoInteractorStyleWrap::LockHeadingOff(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->LockHeadingOff();
}

void VtkGeoInteractorStyleWrap::LockHeadingOn(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->LockHeadingOn();
}

void VtkGeoInteractorStyleWrap::NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	vtkGeoInteractorStyle * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->NewInstance();
	VtkGeoInteractorStyleWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkGeoInteractorStyleWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkGeoInteractorStyleWrap *w = new VtkGeoInteractorStyleWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkGeoInteractorStyleWrap::OnChar(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnChar();
}

void VtkGeoInteractorStyleWrap::OnEnter(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnEnter();
}

void VtkGeoInteractorStyleWrap::OnLeave(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnLeave();
}

void VtkGeoInteractorStyleWrap::OnLeftButtonDown(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnLeftButtonDown();
}

void VtkGeoInteractorStyleWrap::OnLeftButtonUp(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnLeftButtonUp();
}

void VtkGeoInteractorStyleWrap::OnMiddleButtonDown(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnMiddleButtonDown();
}

void VtkGeoInteractorStyleWrap::OnMiddleButtonUp(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnMiddleButtonUp();
}

void VtkGeoInteractorStyleWrap::OnMouseMove(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnMouseMove();
}

void VtkGeoInteractorStyleWrap::OnRightButtonDown(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnRightButtonDown();
}

void VtkGeoInteractorStyleWrap::OnRightButtonUp(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->OnRightButtonUp();
}

void VtkGeoInteractorStyleWrap::Pan(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->Pan();
}

void VtkGeoInteractorStyleWrap::RedrawRectangle(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->RedrawRectangle();
}

void VtkGeoInteractorStyleWrap::ResetCamera(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->ResetCamera();
}

void VtkGeoInteractorStyleWrap::ResetCameraClippingRange(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->ResetCameraClippingRange();
}

void VtkGeoInteractorStyleWrap::RubberBandZoom(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->RubberBandZoom();
}

void VtkGeoInteractorStyleWrap::SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkObjectBaseWrap::ptpl))->HasInstance(info[0]))
	{
		VtkObjectBaseWrap *a0 = ObjectWrap::Unwrap<VtkObjectBaseWrap>(info[0]->ToObject());
		vtkGeoInteractorStyle * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->SafeDownCast(
			(vtkObjectBase *) a0->native.GetPointer()
		);
		VtkGeoInteractorStyleWrap::InitPtpl();
		v8::Local<v8::Value> argv[1] =
			{ Nan::New(vtkNodeJsNoWrap) };
		v8::Local<v8::Function> cons =
			Nan::New<v8::FunctionTemplate>(VtkGeoInteractorStyleWrap::ptpl)->GetFunction();
		v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
		VtkGeoInteractorStyleWrap *w = new VtkGeoInteractorStyleWrap();
		w->native = r;
		w->Wrap(wo);
		info.GetReturnValue().Set(wo);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkGeoInteractorStyleWrap::SetCurrentRenderer(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkRendererWrap::ptpl))->HasInstance(info[0]))
	{
		VtkRendererWrap *a0 = ObjectWrap::Unwrap<VtkRendererWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->SetCurrentRenderer(
			(vtkRenderer *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkGeoInteractorStyleWrap::SetInteractor(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkRenderWindowInteractorWrap::ptpl))->HasInstance(info[0]))
	{
		VtkRenderWindowInteractorWrap *a0 = ObjectWrap::Unwrap<VtkRenderWindowInteractorWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->SetInteractor(
			(vtkRenderWindowInteractor *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkGeoInteractorStyleWrap::SetLockHeading(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsBoolean())
	{
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->SetLockHeading(
			info[0]->BooleanValue()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkGeoInteractorStyleWrap::StartState(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsInt32())
	{
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->StartState(
			info[0]->Int32Value()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkGeoInteractorStyleWrap::WidgetInteraction(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkGeoInteractorStyleWrap *wrapper = ObjectWrap::Unwrap<VtkGeoInteractorStyleWrap>(info.Holder());
	vtkGeoInteractorStyle *native = (vtkGeoInteractorStyle *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkObjectWrap::ptpl))->HasInstance(info[0]))
	{
		VtkObjectWrap *a0 = ObjectWrap::Unwrap<VtkObjectWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->WidgetInteraction(
			(vtkObject *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

