/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#ifndef NATIVE_EXTENSION_VTK_VTKTEXTUREDBUTTONREPRESENTATIONWRAP_H
#define NATIVE_EXTENSION_VTK_VTKTEXTUREDBUTTONREPRESENTATIONWRAP_H

#include <nan.h>

#include <vtkSmartPointer.h>
#include <vtkTexturedButtonRepresentation.h>

#include "vtkButtonRepresentationWrap.h"
#include "../../plus/plus.h"

class VtkTexturedButtonRepresentationWrap : public VtkButtonRepresentationWrap
{
	public:
		using Nan::ObjectWrap::Wrap;
		static void Init(v8::Local<v8::Object> exports);
		static void InitPtpl();
		static void ConstructorGetter(
			v8::Local<v8::String> property,
			const Nan::PropertyCallbackInfo<v8::Value>& info);

		VtkTexturedButtonRepresentationWrap(vtkSmartPointer<vtkTexturedButtonRepresentation>);
		VtkTexturedButtonRepresentationWrap();
		~VtkTexturedButtonRepresentationWrap( );
		static Nan::Persistent<v8::FunctionTemplate> ptpl;

	private:
		static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);

		static void BuildRepresentation(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ComputeInteractionState(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void FollowCameraOff(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void FollowCameraOn(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetActors(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetButtonGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetButtonTexture(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetClassName(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetFollowCamera(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetHoveringProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetSelectingProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void HasTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Highlight(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void IsA(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void PlaceWidget(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ReleaseGraphicsResources(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderOpaqueGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetButtonGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetButtonGeometryConnection(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetButtonTexture(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetFollowCamera(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetHoveringProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetSelectingProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ShallowCopy(const Nan::FunctionCallbackInfo<v8::Value>& info);

#ifdef VTK_NODE_PLUS_VTKTEXTUREDBUTTONREPRESENTATIONWRAP_CLASSDEF
		VTK_NODE_PLUS_VTKTEXTUREDBUTTONREPRESENTATIONWRAP_CLASSDEF
#endif
};

#endif
