/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#ifndef NATIVE_EXTENSION_VTK_VTKPERSPECTIVETRANSFORMWRAP_H
#define NATIVE_EXTENSION_VTK_VTKPERSPECTIVETRANSFORMWRAP_H

#include <nan.h>

#include <vtkSmartPointer.h>
#include <vtkPerspectiveTransform.h>

#include "vtkHomogeneousTransformWrap.h"
#include "../../plus/plus.h"

class VtkPerspectiveTransformWrap : public VtkHomogeneousTransformWrap
{
	public:
		using Nan::ObjectWrap::Wrap;
		static void Init(v8::Local<v8::Object> exports);
		static void InitPtpl();
		static void ConstructorGetter(
			v8::Local<v8::String> property,
			const Nan::PropertyCallbackInfo<v8::Value>& info);

		VtkPerspectiveTransformWrap(vtkSmartPointer<vtkPerspectiveTransform>);
		VtkPerspectiveTransformWrap();
		~VtkPerspectiveTransformWrap( );
		static Nan::Persistent<v8::FunctionTemplate> ptpl;

	private:
		static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);

		static void AdjustViewport(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void AdjustZBuffer(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void CircuitCheck(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Concatenate(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Frustum(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetClassName(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetConcatenatedTransform(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetInput(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetInverseFlag(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetMTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetNumberOfConcatenatedTransforms(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Identity(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Inverse(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void IsA(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void MakeTransform(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Ortho(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Perspective(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Pop(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void PostMultiply(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void PreMultiply(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Push(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RotateWXYZ(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RotateX(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RotateY(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RotateZ(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Scale(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetInput(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetMatrix(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetupCamera(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Shear(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Stereo(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Translate(const Nan::FunctionCallbackInfo<v8::Value>& info);

#ifdef VTK_NODE_PLUS_VTKPERSPECTIVETRANSFORMWRAP_CLASSDEF
		VTK_NODE_PLUS_VTKPERSPECTIVETRANSFORMWRAP_CLASSDEF
#endif
};

#endif
