/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#ifndef NATIVE_EXTENSION_VTK_VTKLODPROP3DWRAP_H
#define NATIVE_EXTENSION_VTK_VTKLODPROP3DWRAP_H

#include <nan.h>

#include <vtkSmartPointer.h>
#include <vtkLODProp3D.h>

#include "vtkProp3DWrap.h"
#include "../../plus/plus.h"

class VtkLODProp3DWrap : public VtkProp3DWrap
{
	public:
		using Nan::ObjectWrap::Wrap;
		static void Init(v8::Local<v8::Object> exports);
		static void InitPtpl();
		static void ConstructorGetter(
			v8::Local<v8::String> property,
			const Nan::PropertyCallbackInfo<v8::Value>& info);

		VtkLODProp3DWrap(vtkSmartPointer<vtkLODProp3D>);
		VtkLODProp3DWrap();
		~VtkLODProp3DWrap( );
		static Nan::Persistent<v8::FunctionTemplate> ptpl;

	private:
		static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);

		static void AddEstimatedRenderTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void AddLOD(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void AutomaticLODSelectionOff(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void AutomaticLODSelectionOn(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void AutomaticPickLODSelectionOff(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void AutomaticPickLODSelectionOn(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void DisableLOD(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void EnableLOD(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetActors(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetAutomaticLODSelection(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetAutomaticLODSelectionMaxValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetAutomaticLODSelectionMinValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetAutomaticPickLODSelection(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetAutomaticPickLODSelectionMaxValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetAutomaticPickLODSelectionMinValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetBounds(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetClassName(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetCurrentIndex(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetLODEstimatedRenderTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetLODIndexEstimatedRenderTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetLODIndexLevel(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetLODLevel(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetLODMapper(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetLastRenderedLODID(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetNumberOfLODs(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetPickLODID(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetSelectedLODID(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetSelectedPickLODID(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetVolumes(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void HasTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void IsA(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void IsLODEnabled(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ReleaseGraphicsResources(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RemoveLOD(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderOpaqueGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderVolumetricGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RestoreEstimatedRenderTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetAllocatedRenderTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetAutomaticLODSelection(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetAutomaticPickLODSelection(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetLODBackfaceProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetLODLevel(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetLODMapper(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetLODProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetLODTexture(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetSelectedLODID(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetSelectedPickLODID(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ShallowCopy(const Nan::FunctionCallbackInfo<v8::Value>& info);

#ifdef VTK_NODE_PLUS_VTKLODPROP3DWRAP_CLASSDEF
		VTK_NODE_PLUS_VTKLODPROP3DWRAP_CLASSDEF
#endif
};

#endif
