/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#ifndef NATIVE_EXTENSION_VTK_VTKACTORWRAP_H
#define NATIVE_EXTENSION_VTK_VTKACTORWRAP_H

#include <nan.h>

#include <vtkSmartPointer.h>
#include <vtkActor.h>

#include "vtkProp3DWrap.h"
#include "../../plus/plus.h"

class VtkActorWrap : public VtkProp3DWrap
{
	public:
		using Nan::ObjectWrap::Wrap;
		static void Init(v8::Local<v8::Object> exports);
		static void InitPtpl();
		static void ConstructorGetter(
			v8::Local<v8::String> property,
			const Nan::PropertyCallbackInfo<v8::Value>& info);

		VtkActorWrap(vtkSmartPointer<vtkActor>);
		VtkActorWrap();
		~VtkActorWrap( );
		static Nan::Persistent<v8::FunctionTemplate> ptpl;

	private:
		static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);

		static void ApplyProperties(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ForceOpaqueOff(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ForceOpaqueOn(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ForceTranslucentOff(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ForceTranslucentOn(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetActors(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetBackfaceProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetBounds(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetClassName(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetForceOpaque(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetForceTranslucent(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetMTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetMapper(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetRedrawMTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetSupportsSelection(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void GetTexture(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void HasTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void IsA(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void MakeProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ReleaseGraphicsResources(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void Render(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderOpaqueGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void RenderTranslucentPolygonalGeometry(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetBackfaceProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetForceOpaque(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetForceTranslucent(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetMapper(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetProperty(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void SetTexture(const Nan::FunctionCallbackInfo<v8::Value>& info);
		static void ShallowCopy(const Nan::FunctionCallbackInfo<v8::Value>& info);

#ifdef VTK_NODE_PLUS_VTKACTORWRAP_CLASSDEF
		VTK_NODE_PLUS_VTKACTORWRAP_CLASSDEF
#endif
};

#endif
