/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */

#define VTK_WRAPPING_CXX
#define VTK_STREAMS_FWD_ONLY
#include <nan.h>

#include "vtkPropCollectionWrap.h"
#include "vtkActor2DCollectionWrap.h"
#include "vtkObjectWrap.h"
#include "vtkActor2DWrap.h"
#include "vtkViewportWrap.h"
#include "../../plus/plus.h"

using namespace v8;

extern Nan::Persistent<v8::Object> vtkNodeJsNoWrap;
Nan::Persistent<v8::FunctionTemplate> VtkActor2DCollectionWrap::ptpl;

VtkActor2DCollectionWrap::VtkActor2DCollectionWrap()
{ }

VtkActor2DCollectionWrap::VtkActor2DCollectionWrap(vtkSmartPointer<vtkActor2DCollection> _native)
{ native = _native; }

VtkActor2DCollectionWrap::~VtkActor2DCollectionWrap()
{ }

void VtkActor2DCollectionWrap::Init(v8::Local<v8::Object> exports)
{
	Nan::SetAccessor(exports, Nan::New("vtkActor2DCollection").ToLocalChecked(), ConstructorGetter);
	Nan::SetAccessor(exports, Nan::New("Actor2DCollection").ToLocalChecked(), ConstructorGetter);
}

void VtkActor2DCollectionWrap::ConstructorGetter(
	v8::Local<v8::String> property,
	const Nan::PropertyCallbackInfo<v8::Value>& info)
{
	InitPtpl();
	info.GetReturnValue().Set(Nan::New(ptpl)->GetFunction());
}

void VtkActor2DCollectionWrap::InitPtpl()
{
	if (!ptpl.IsEmpty()) return;
	v8::Local<v8::FunctionTemplate> tpl = Nan::New<v8::FunctionTemplate>(New);
	VtkPropCollectionWrap::InitPtpl( );
	tpl->Inherit(Nan::New<FunctionTemplate>(VtkPropCollectionWrap::ptpl));
	tpl->SetClassName(Nan::New("VtkActor2DCollectionWrap").ToLocalChecked());
	tpl->InstanceTemplate()->SetInternalFieldCount(1);

	Nan::SetPrototypeMethod(tpl, "AddItem", AddItem);
	Nan::SetPrototypeMethod(tpl, "addItem", AddItem);

	Nan::SetPrototypeMethod(tpl, "GetClassName", GetClassName);
	Nan::SetPrototypeMethod(tpl, "getClassName", GetClassName);

	Nan::SetPrototypeMethod(tpl, "GetLastActor2D", GetLastActor2D);
	Nan::SetPrototypeMethod(tpl, "getLastActor2D", GetLastActor2D);

	Nan::SetPrototypeMethod(tpl, "GetLastItem", GetLastItem);
	Nan::SetPrototypeMethod(tpl, "getLastItem", GetLastItem);

	Nan::SetPrototypeMethod(tpl, "GetNextActor2D", GetNextActor2D);
	Nan::SetPrototypeMethod(tpl, "getNextActor2D", GetNextActor2D);

	Nan::SetPrototypeMethod(tpl, "GetNextItem", GetNextItem);
	Nan::SetPrototypeMethod(tpl, "getNextItem", GetNextItem);

	Nan::SetPrototypeMethod(tpl, "IsA", IsA);
	Nan::SetPrototypeMethod(tpl, "isA", IsA);

	Nan::SetPrototypeMethod(tpl, "IsItemPresent", IsItemPresent);
	Nan::SetPrototypeMethod(tpl, "isItemPresent", IsItemPresent);

	Nan::SetPrototypeMethod(tpl, "NewInstance", NewInstance);
	Nan::SetPrototypeMethod(tpl, "newInstance", NewInstance);

	Nan::SetPrototypeMethod(tpl, "RenderOverlay", RenderOverlay);
	Nan::SetPrototypeMethod(tpl, "renderOverlay", RenderOverlay);

	Nan::SetPrototypeMethod(tpl, "SafeDownCast", SafeDownCast);
	Nan::SetPrototypeMethod(tpl, "safeDownCast", SafeDownCast);

	Nan::SetPrototypeMethod(tpl, "Sort", Sort);
	Nan::SetPrototypeMethod(tpl, "sort", Sort);

#ifdef VTK_NODE_PLUS_VTKACTOR2DCOLLECTIONWRAP_INITPTPL
	VTK_NODE_PLUS_VTKACTOR2DCOLLECTIONWRAP_INITPTPL
#endif
	ptpl.Reset( tpl );
}

void VtkActor2DCollectionWrap::New(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	if(!info.IsConstructCall())
	{
		Nan::ThrowError("Constructor not called in a construct call.");
		return;
	}

	if(info.Length() == 0)
	{
		vtkSmartPointer<vtkActor2DCollection> native = vtkSmartPointer<vtkActor2DCollection>::New();
		VtkActor2DCollectionWrap* obj = new VtkActor2DCollectionWrap(native);
		obj->Wrap(info.This());
	}
	else
	{
		if(info[0]->ToObject() != vtkNodeJsNoWrap )
		{
			Nan::ThrowError("Parameter Error");
			return;
		}
	}

	info.GetReturnValue().Set(info.This());
}

void VtkActor2DCollectionWrap::AddItem(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkActor2DWrap::ptpl))->HasInstance(info[0]))
	{
		VtkActor2DWrap *a0 = ObjectWrap::Unwrap<VtkActor2DWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->AddItem(
			(vtkActor2D *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkActor2DCollectionWrap::GetClassName(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	char const * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetClassName();
	info.GetReturnValue().Set(Nan::New(r).ToLocalChecked());
}

void VtkActor2DCollectionWrap::GetLastActor2D(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	vtkActor2D * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetLastActor2D();
	VtkActor2DWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkActor2DWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkActor2DWrap *w = new VtkActor2DWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkActor2DCollectionWrap::GetLastItem(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	vtkActor2D * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetLastItem();
	VtkActor2DWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkActor2DWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkActor2DWrap *w = new VtkActor2DWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkActor2DCollectionWrap::GetNextActor2D(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	vtkActor2D * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetNextActor2D();
	VtkActor2DWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkActor2DWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkActor2DWrap *w = new VtkActor2DWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkActor2DCollectionWrap::GetNextItem(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	vtkActor2D * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->GetNextItem();
	VtkActor2DWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkActor2DWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkActor2DWrap *w = new VtkActor2DWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkActor2DCollectionWrap::IsA(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsString())
	{
		Nan::Utf8String a0(info[0]);
		int r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->IsA(
			*a0
		);
		info.GetReturnValue().Set(Nan::New(r));
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkActor2DCollectionWrap::IsItemPresent(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkActor2DWrap::ptpl))->HasInstance(info[0]))
	{
		VtkActor2DWrap *a0 = ObjectWrap::Unwrap<VtkActor2DWrap>(info[0]->ToObject());
		int r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->IsItemPresent(
			(vtkActor2D *) a0->native.GetPointer()
		);
		info.GetReturnValue().Set(Nan::New(r));
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkActor2DCollectionWrap::NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	vtkActor2DCollection * r;
	if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	r = native->NewInstance();
	VtkActor2DCollectionWrap::InitPtpl();
	v8::Local<v8::Value> argv[1] =
		{ Nan::New(vtkNodeJsNoWrap) };
	v8::Local<v8::Function> cons =
		Nan::New<v8::FunctionTemplate>(VtkActor2DCollectionWrap::ptpl)->GetFunction();
	v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
	VtkActor2DCollectionWrap *w = new VtkActor2DCollectionWrap();
	w->native = r;
	w->Wrap(wo);
	info.GetReturnValue().Set(wo);
}

void VtkActor2DCollectionWrap::RenderOverlay(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkViewportWrap::ptpl))->HasInstance(info[0]))
	{
		VtkViewportWrap *a0 = ObjectWrap::Unwrap<VtkViewportWrap>(info[0]->ToObject());
				if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		native->RenderOverlay(
			(vtkViewport *) a0->native.GetPointer()
		);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkActor2DCollectionWrap::SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
	if(info.Length() > 0 && info[0]->IsObject() && (Nan::New(VtkObjectWrap::ptpl))->HasInstance(info[0]))
	{
		VtkObjectWrap *a0 = ObjectWrap::Unwrap<VtkObjectWrap>(info[0]->ToObject());
		vtkActor2DCollection * r;
		if(info.Length() != 1)
		{
			Nan::ThrowError("Too many parameters.");
			return;
		}
		r = native->SafeDownCast(
			(vtkObject *) a0->native.GetPointer()
		);
		VtkActor2DCollectionWrap::InitPtpl();
		v8::Local<v8::Value> argv[1] =
			{ Nan::New(vtkNodeJsNoWrap) };
		v8::Local<v8::Function> cons =
			Nan::New<v8::FunctionTemplate>(VtkActor2DCollectionWrap::ptpl)->GetFunction();
		v8::Local<v8::Object> wo = cons->NewInstance(1, argv);
		VtkActor2DCollectionWrap *w = new VtkActor2DCollectionWrap();
		w->native = r;
		w->Wrap(wo);
		info.GetReturnValue().Set(wo);
		return;
	}
	Nan::ThrowError("Parameter mismatch");
}

void VtkActor2DCollectionWrap::Sort(const Nan::FunctionCallbackInfo<v8::Value>& info)
{
	VtkActor2DCollectionWrap *wrapper = ObjectWrap::Unwrap<VtkActor2DCollectionWrap>(info.Holder());
	vtkActor2DCollection *native = (vtkActor2DCollection *)wrapper->native.GetPointer();
		if(info.Length() != 0)
	{
		Nan::ThrowError("Too many parameters.");
		return;
	}
	native->Sort();
}

