{
  "name": "voxel-physics-engine",
  "version": "0.13.0",
  "description": "Simple but physical engine for voxel games",
  "main": "src/index.js",
  "types": "dist/src/index.d.ts",
  "scripts": {
    "types": "tsc"
  },
  "author": "Andy Hall",
  "license": "MIT",
  "keywords": [
    "voxel",
    "voxeljs",
    "physics",
    "engine"
  ],
  "dependencies": {
    "aabb-3d": "github:fenomas/aabb-3d",
    "gl-vec3": "^1.1.3",
    "voxel-aabb-sweep": "^0.5.0"
  },
  "repository": {
    "type": "git",
    "url": "https://github.com/fenomas/voxel-physics-engine"
  },
  "bugs": {
    "url": "https://github.com/fenomas/voxel-physics-engine/issues"
  }
}
