/* Copyright 2013-2019 Matt Tytel
 *
 * vital is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * vital is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with vital.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "synth_oscillator.h"

#include "fourier_transform.h"
#include "futils.h"
#include "matrix.h"
#include "wavetable.h"

#include <climits>

namespace vital {
  namespace {
    constexpr int kNumVoicesPerProcess = poly_float::kSize / 2;
    constexpr int kWaveformBits = WaveFrame::kWaveformBits;
    constexpr int kIntermediateBits = 8 * sizeof(uint32_t) - kWaveformBits;
    constexpr int kHalfPhase = INT_MIN;
    constexpr unsigned long long kFullPhase = 1ULL + (unsigned long long)(UINT_MAX);
    constexpr mono_float kPhaseMult = kFullPhase;
    constexpr mono_float kInvPhaseMult = 1.0f / kFullPhase;
    constexpr mono_float kIntermediateMult = 1 << kIntermediateBits;
    const poly_int kIntermediateMask = (1 << kIntermediateBits) - 1;

    constexpr mono_float kPhaseBits = (8 * sizeof(uint32_t));
    constexpr mono_float kDistortBits = kPhaseBits;
    constexpr mono_float kMaxQuantize = 0.85f;

    constexpr mono_float kMaxSqueezePercent = 0.95f;
    constexpr mono_float kMaxAmplitude = 2.0f;

    constexpr mono_float kCenterLowAmplitude = 0.4f;
    constexpr mono_float kDetunedHighAmplitude = 0.6f;
    constexpr mono_float kWavetableFadeTime = 0.007f;

    constexpr int kMaxSyncPower = 4;
    constexpr int kMaxSync = 1 << kMaxSyncPower;

    constexpr mono_float kFifthMult = 1.49830707688f;
    constexpr mono_float kMajorThirdMult = 1.25992104989f;
    constexpr mono_float kMinorThirdMult = 1.189207115f;
    constexpr mono_float kNoMidiTrackDefault = 48.0f;
    
    const poly_float kFmPhaseMult = kPhaseMult / 8.0f;
    const poly_int kMaxFmModulation = 48;

    force_inline poly_int passThroughPhase(poly_int phase, poly_float, poly_int, const poly_float*, int) {
      return phase;
    }

    force_inline poly_int quantizePhase(poly_int phase, poly_float distortion, poly_int distortion_phase,
                                        const poly_float*, int) {
      poly_float normal_phase = utils::toFloat(phase) * distortion * kInvPhaseMult;
      poly_float adjustment = utils::toFloat(distortion_phase) * kInvPhaseMult;
      poly_float floored_phase = utils::trunc(normal_phase + adjustment) - adjustment;
      return utils::toInt((floored_phase / distortion) * kPhaseMult) - distortion_phase;
    }

    force_inline poly_int bendPhase(poly_int phase, poly_float distortion, poly_int distortion_phase,
                                    const poly_float*, int) {
      poly_float float_phase = utils::toFloat(phase - distortion_phase) * (1.0f / kPhaseMult) + 0.5f;

      poly_float distortion_offset = (distortion - distortion * distortion) * 2.0f;
      poly_float float_phase2 = float_phase * float_phase;
      poly_float float_phase3 = float_phase * float_phase2;

      poly_float distortion_scale = distortion * 3.0f;
      poly_float middle_mult1 = distortion_scale + distortion_offset;
      poly_float middle_mult2 = distortion_scale - distortion_offset;
      poly_float middle1 = middle_mult1 * (float_phase2 - float_phase3);
      poly_float middle2 = middle_mult2 * (float_phase - float_phase2 * 2.0f + float_phase3);
      poly_float new_phase = float_phase3 + middle1 + middle2;
      return utils::toInt((new_phase - 0.5f) * kPhaseMult);
    }

    force_inline poly_int squeezePhase(poly_int phase, poly_float distortion, poly_int distortion_phase,
                                       const poly_float*, int) {
      static const poly_float kCenterPhase = kPhaseMult / 4.0f;
      static const poly_float kMaxPhase = kPhaseMult / 2.0f;
      poly_float float_phase = utils::toFloat(phase - distortion_phase);
      poly_mask positive_mask = poly_float::greaterThan(float_phase, 0.0f);
      float_phase = poly_float::abs(float_phase);

      poly_float pivot = distortion * kCenterPhase;
      poly_mask right_half_mask = poly_float::greaterThan(float_phase, pivot);

      poly_float left_phase = float_phase / distortion;
      poly_float right_phase = kMaxPhase - (kMaxPhase - float_phase) / (poly_float(2.0f) - distortion);
      poly_float new_phase = utils::maskLoad(left_phase, right_phase, right_half_mask);
      new_phase = utils::maskLoad(-new_phase, new_phase, positive_mask);
      return utils::toInt(new_phase);
    }

    force_inline poly_int syncPhase(poly_int phase, poly_float distortion, poly_int, const poly_float*, int) {
      poly_float float_val = utils::toFloat(phase + kHalfPhase) * distortion;
      return utils::toInt(float_val) * kMaxSync + kHalfPhase;
    }

    force_inline poly_int pulseWidthPhase(poly_int phase, poly_float distortion, poly_int distortion_phase,
                                          const poly_float*, int) {
      poly_float distorted_phase = utils::toFloat(phase) * distortion;
      poly_float clamped_phase = utils::clamp(distorted_phase, INT_MIN, INT_MAX);
      return utils::toInt(clamped_phase);
    }
    
    force_inline poly_int fmPhase(poly_int phase, poly_float distortion, poly_int,
                                  const poly_float* modulation, int i) {
      poly_float phase_offset = modulation[i] * distortion;
      return phase + utils::toInt(phase_offset * kFmPhaseMult) * kMaxFmModulation;
    }

    force_inline poly_int fmPhaseLeft(poly_int phase, poly_float distortion, poly_int,
                                      const poly_float* modulation, int i) {
      poly_float mod = modulation[i] & constants::kFirstMask;
      mod += utils::swapVoices(mod);
      poly_float phase_offset = mod * distortion;
      return phase + utils::toInt(phase_offset * kFmPhaseMult) * kMaxFmModulation;
    }
    
    force_inline poly_int fmPhaseRight(poly_int phase, poly_float distortion, poly_int,
                                       const poly_float* modulation, int i) {
      poly_float mod = modulation[i] & constants::kSecondMask;
      mod += utils::swapVoices(mod);
      poly_float phase_offset = mod * distortion;
      return phase + utils::toInt(phase_offset * kFmPhaseMult) * kMaxFmModulation;
    }

    force_inline poly_float passThroughWindow(poly_int, poly_int, poly_float, const poly_float*, int) {
      return 1.0f;
    }

    force_inline poly_float pulseWidthWindow(poly_int, poly_int distorted_phase, poly_float, const poly_float*, int) {
      return poly_float(1.0f) & ~poly_int::equal(distorted_phase, INT_MIN);
    }

    force_inline poly_float halfSinWindow(poly_int phase, poly_int, poly_float, const poly_float*, int) {
      poly_float normal_phase = utils::toFloat(phase + INT_MAX) * (kInvPhaseMult / 2.0f);
      return futils::sin(normal_phase + 0.25f);
    }

    force_inline poly_float rmWindow(poly_int, poly_int, poly_float distortion, const poly_float* modulation, int i) {
      return utils::interpolate(1.0f, modulation[i], distortion);
    }

    force_inline poly_float rmWindowLeft(poly_int, poly_int, poly_float distortion,
                                         const poly_float* modulation, int i) {
      poly_float mod = modulation[i] & constants::kFirstMask;
      mod += utils::swapVoices(mod);
      return utils::interpolate(1.0f, mod, distortion);
    }

    force_inline poly_float rmWindowRight(poly_int, poly_int, poly_float distortion, 
                                          const poly_float* modulation, int i) {
      poly_float mod = modulation[i] & constants::kSecondMask;
      mod += utils::swapVoices(mod);
      return utils::interpolate(1.0f, mod, distortion);
    }

    force_inline poly_float noTransposeSnap(poly_float midi, poly_float transpose, float*) {
      return midi + transpose;
    }

    force_inline poly_float localTransposeSnap(poly_float midi, poly_float transpose, float* snap_buffer) {
      static constexpr float kScaleDown = 1.0f / kNotesPerOctave;
      static constexpr float kScaleUp = kNotesPerOctave;

      poly_float note_offset = utils::mod(transpose * kScaleDown) * kScaleUp;
      poly_float octave_snap = transpose - note_offset;
      poly_int int_snap = utils::roundToInt(note_offset);
      poly_float result;
      for (int i = 0; i < poly_float::kSize; ++i)
        result.set(i, snap_buffer[int_snap[i]]);

      return midi + octave_snap + result;
    }

    force_inline poly_float globalTransposeSnap(poly_float midi, poly_float transpose, float* snap_buffer) {
      static constexpr float kScaleDown = 1.0f / kNotesPerOctave;
      static constexpr float kScaleUp = kNotesPerOctave;

      poly_float total = midi + transpose;
      poly_float note_offset = utils::mod(total * kScaleDown) * kScaleUp;
      poly_float octave_snap = total - note_offset;
      poly_int int_snap = utils::roundToInt(note_offset);
      poly_float result;
      for (int i = 0; i < poly_float::kSize; ++i)
        result.set(i, snap_buffer[int_snap[i]]);

      return octave_snap + result;
    }

    force_inline poly_float getInterpolationValues(poly_int indices) {
      return utils::toFloat(indices & kIntermediateMask) * (1.0f / kIntermediateMult);
    }

    force_inline poly_float linearlyInterpolateBuffer(const mono_float* buffer, const poly_int indices) {
      poly_int start_indices = utils::shiftRight<kIntermediateBits>(indices);
      poly_float t = getInterpolationValues(indices);
      matrix interpolation_matrix = utils::getLinearInterpolationMatrix(t);
      matrix value_matrix = utils::getValueMatrix(buffer, start_indices);
      value_matrix.transpose();
      return interpolation_matrix.multiplyAndSumRows(value_matrix);
    }

    force_inline poly_float interpolateBuffers(const mono_float* const* buffers, const poly_int indices) {
      poly_int start_indices = utils::shiftRight<kIntermediateBits>(indices);
      poly_float t = getInterpolationValues(indices);
      matrix interpolation_matrix = utils::getCatmullInterpolationMatrix(t);
      matrix value_matrix = utils::getValueMatrix(buffers, start_indices);
      value_matrix.transpose();
      return interpolation_matrix.multiplyAndSumRows(value_matrix);
    }

    force_inline poly_float interpolateBuffers(const mono_float* const* buffers,
                                               const mono_float* const*,
                                               const poly_int indices, poly_float) {
      return interpolateBuffers(buffers, indices);
    }

    force_inline poly_float interpolateMultipleBuffers(const mono_float* const* buffers_from,
                                                       const mono_float* const* buffers_to,
                                                       const poly_int indices, poly_float buffer_t) {
      poly_int start_indices = utils::shiftRight<kIntermediateBits>(indices);
      poly_float t = getInterpolationValues(indices);
      matrix interpolation_matrix = utils::getCatmullInterpolationMatrix(t);
      matrix value_matrix = utils::getValueMatrix(buffers_from, start_indices);
      value_matrix.interpolateRows(utils::getValueMatrix(buffers_to, start_indices), buffer_t);
      value_matrix.transpose();
      return interpolation_matrix.multiplyAndSumRows(value_matrix);
    }

    force_inline poly_float interpolateShepardBuffers(const mono_float* const* buffers_from,
                                                      const mono_float* const* buffers_to,
                                                      const poly_int indices, poly_float buffer_t,
                                                      poly_mask double_mask, poly_mask half_mask) {
      poly_int adjusted_indices = utils::maskLoad(indices, indices * 2, double_mask);
      adjusted_indices = utils::maskLoad(adjusted_indices, utils::shiftRight<1>(adjusted_indices), half_mask);
      poly_float from = interpolateBuffers(buffers_from, adjusted_indices);
      poly_float to = interpolateBuffers(buffers_to, indices);
      return utils::interpolate(from, to, buffer_t);
    }

    poly_int processDetunedShepard(const SynthOscillator::VoiceBlock& voice_block, poly_float* audio_out) {
      const mono_float* const* from_buffers = voice_block.from_buffers;
      const mono_float* const* to_buffers = voice_block.to_buffers;

      int start = voice_block.start_sample;
      poly_float t_inc = 1.0f / voice_block.num_buffer_samples;
      poly_float t = utils::toFloat(voice_block.current_buffer_sample + 1) * t_inc;
      mono_float sample_inc = (1.0f / voice_block.total_samples);

      poly_int phase = voice_block.phase;
      poly_float current_phase_inc_mult = voice_block.from_phase_inc_mult;
      poly_float end_phase_inc_mult = voice_block.phase_inc_mult;
      poly_float delta_phase_inc_mult = (end_phase_inc_mult - current_phase_inc_mult) * sample_inc;
      current_phase_inc_mult += delta_phase_inc_mult * start;

      poly_mask double_mask = voice_block.shepard_double_mask;
      poly_mask half_mask = voice_block.shepard_half_mask;

      const poly_float* phase_inc_buffer = voice_block.phase_inc_buffer + start;
      const poly_int* phase_buffer = voice_block.phase_buffer + start;
      int num_samples = voice_block.end_sample - start;
      for (int i = 0; i < num_samples; ++i) {
        current_phase_inc_mult += delta_phase_inc_mult;
        phase += utils::toInt(phase_inc_buffer[i] * current_phase_inc_mult);
        poly_int adjusted_phase = phase + phase_buffer[i];
        audio_out[i] += interpolateShepardBuffers(from_buffers, to_buffers, adjusted_phase, t, double_mask, half_mask);
        t += t_inc;
      }

      return phase;
    }

    template<poly_int(*phaseDistort)(poly_int, poly_float, poly_int, const poly_float*, int),
             poly_float(*window)(poly_int, poly_int, poly_float, const poly_float*, int),
             poly_float(*interpolate)(const mono_float* const*, const mono_float* const*,
                                      const poly_int, poly_float)>
    poly_int processDetuned(const SynthOscillator::VoiceBlock& voice_block, poly_float* audio_out) {
      const mono_float* const* from_buffers = voice_block.from_buffers;
      const mono_float* const* to_buffers = voice_block.to_buffers;

      int start = voice_block.start_sample;
      poly_float t_inc = 1.0f / voice_block.num_buffer_samples;
      poly_float t = utils::toFloat(voice_block.current_buffer_sample + 1) * t_inc;
      mono_float sample_inc = (1.0f / voice_block.total_samples);

      poly_int phase = voice_block.phase;
      poly_float current_phase_inc_mult = voice_block.from_phase_inc_mult;
      poly_float end_phase_inc_mult = voice_block.phase_inc_mult;
      poly_float delta_phase_inc_mult = (end_phase_inc_mult - current_phase_inc_mult) * sample_inc;
      current_phase_inc_mult += delta_phase_inc_mult * start;

      poly_int current_dist_phase = voice_block.last_distortion_phase;
      poly_int end_dist_phase = voice_block.distortion_phase;
      poly_int delta_dist_phase = utils::toInt(utils::toFloat(end_dist_phase - current_dist_phase) * sample_inc);
      current_dist_phase += delta_dist_phase * start;

      poly_float current_distortion = voice_block.last_distortion;
      poly_float distortion_inc = (voice_block.distortion - current_distortion) * sample_inc;
      current_distortion += distortion_inc * start;

      const poly_float* modulation_buffer = voice_block.modulation_buffer + start;
      const poly_float* phase_inc_buffer = voice_block.phase_inc_buffer + start;
      const poly_int* phase_buffer = voice_block.phase_buffer + start;
      int num_samples = voice_block.end_sample - start;
      for (int i = 0; i < num_samples; ++i) {
        current_phase_inc_mult += delta_phase_inc_mult;
        phase += utils::toInt(phase_inc_buffer[i] * current_phase_inc_mult);
        poly_int adjusted_phase = phase + phase_buffer[i];
        current_distortion += distortion_inc;
        current_dist_phase += delta_dist_phase;
        poly_int distorted_phase = phaseDistort(adjusted_phase, current_distortion,
                                                current_dist_phase, modulation_buffer, i);
        poly_float result = interpolate(from_buffers, to_buffers, distorted_phase + current_dist_phase, t);
        audio_out[i] += window(adjusted_phase, distorted_phase, current_distortion, modulation_buffer, i) * result;
        t += t_inc;
      }

      return phase;
    }

    template<poly_int(*phaseDistort)(poly_int, poly_float, poly_int, const poly_float*, int),
             poly_float(*window)(poly_int, poly_int, poly_float, const poly_float*, int)>
    force_inline poly_int processDetuned(const SynthOscillator::VoiceBlock& voice_block, poly_float* audio_out) {
      if (voice_block.isStatic())
        return processDetuned<phaseDistort, window, interpolateBuffers>(voice_block, audio_out);
      if (voice_block.shepard_double_mask.anyMask() || voice_block.shepard_half_mask.anyMask())
        return processDetunedShepard(voice_block, audio_out);
      return processDetuned<phaseDistort, window, interpolateMultipleBuffers>(voice_block, audio_out);
    }

    poly_int processCenterShepard(const SynthOscillator::VoiceBlock& voice_block, poly_float* audio_out,
                                  poly_float current_center_amplitude, poly_float delta_center_amplitude,
                                  poly_float current_detuned_amplitude, poly_float delta_detuned_amplitude) {
      const mono_float* const* from_buffers = voice_block.from_buffers;
      const mono_float* const* to_buffers = voice_block.to_buffers;

      int start = voice_block.start_sample;

      poly_float t_inc = 1.0f / voice_block.num_buffer_samples;
      poly_float t = utils::toFloat(voice_block.current_buffer_sample + 1) * t_inc;
      mono_float sample_inc = (1.0f / voice_block.total_samples);

      poly_int phase = voice_block.phase;
      poly_float current_phase_inc_mult = voice_block.from_phase_inc_mult;
      poly_float end_phase_inc_mult = voice_block.phase_inc_mult;
      poly_float delta_phase_inc_mult = (end_phase_inc_mult - current_phase_inc_mult) * sample_inc;
      current_phase_inc_mult += delta_phase_inc_mult * start;

      poly_mask double_mask = voice_block.shepard_double_mask;
      poly_mask half_mask = voice_block.shepard_half_mask;

      const poly_float* phase_inc_buffer = voice_block.phase_inc_buffer + start;
      const poly_int* phase_buffer = voice_block.phase_buffer + start;
      int num_samples = voice_block.end_sample - start;
      for (int i = 0; i < num_samples; ++i) {
        current_phase_inc_mult += delta_phase_inc_mult;
        phase += utils::toInt(phase_inc_buffer[i] * current_phase_inc_mult);
        poly_int adjusted_phase = phase + phase_buffer[i];

        current_center_amplitude += delta_center_amplitude;
        current_detuned_amplitude += delta_detuned_amplitude;
        poly_float read = interpolateShepardBuffers(from_buffers, to_buffers, adjusted_phase,
                                                    t, double_mask, half_mask);
        audio_out[i] = current_center_amplitude * read + current_detuned_amplitude * audio_out[i];
        t += t_inc;
      }

      return phase;
    }

    template<poly_int(*phaseDistort)(poly_int, poly_float, poly_int, const poly_float*, int),
             poly_float(*window)(poly_int, poly_int, poly_float, const poly_float*, int),
             poly_float(*interpolate)(const mono_float* const*, const mono_float* const*,
                                      const poly_int, poly_float)>
    poly_int processCenter(const SynthOscillator::VoiceBlock& voice_block, poly_float* audio_out,
                           poly_float current_center_amplitude, poly_float delta_center_amplitude,
                           poly_float current_detuned_amplitude, poly_float delta_detuned_amplitude) {
      const mono_float* const* from_buffers = voice_block.from_buffers;
      const mono_float* const* to_buffers = voice_block.to_buffers;

      int start = voice_block.start_sample;

      poly_float t_inc = 1.0f / voice_block.num_buffer_samples;
      poly_float t = utils::toFloat(voice_block.current_buffer_sample + 1) * t_inc;
      mono_float sample_inc = (1.0f / voice_block.total_samples);

      poly_int phase = voice_block.phase;
      poly_float current_phase_inc_mult = voice_block.from_phase_inc_mult;
      poly_float end_phase_inc_mult = voice_block.phase_inc_mult;
      poly_float delta_phase_inc_mult = (end_phase_inc_mult - current_phase_inc_mult) * sample_inc;
      current_phase_inc_mult += delta_phase_inc_mult * start;

      poly_int current_dist_phase = voice_block.last_distortion_phase;
      poly_int end_dist_phase = voice_block.distortion_phase;
      poly_int delta_dist_phase = utils::toInt(utils::toFloat(end_dist_phase - current_dist_phase) * sample_inc);
      current_dist_phase += delta_dist_phase * start;

      poly_float current_distortion = voice_block.last_distortion;
      poly_float distortion_inc = (voice_block.distortion - current_distortion) * sample_inc;
      current_distortion += distortion_inc * start;

      const poly_float* modulation_buffer = voice_block.modulation_buffer + start;
      const poly_float* phase_inc_buffer = voice_block.phase_inc_buffer + start;
      const poly_int* phase_buffer = voice_block.phase_buffer + start;
      int num_samples = voice_block.end_sample - start;
      for (int i = 0; i < num_samples; ++i) {
        current_phase_inc_mult += delta_phase_inc_mult;
        phase += utils::toInt(phase_inc_buffer[i] * current_phase_inc_mult);
        poly_int adjusted_phase = phase + phase_buffer[i];
        current_distortion += distortion_inc;
        current_dist_phase += delta_dist_phase;
        current_center_amplitude += delta_center_amplitude;
        current_detuned_amplitude += delta_detuned_amplitude;
        poly_int distorted_phase = phaseDistort(adjusted_phase, current_distortion,
                                                current_dist_phase, modulation_buffer, i);
        poly_float mult = window(adjusted_phase, distorted_phase, current_distortion, modulation_buffer, i);
        poly_float read = mult * interpolate(from_buffers, to_buffers, distorted_phase + current_dist_phase, t);
        poly_float center_value = current_center_amplitude * read;
        audio_out[i] = center_value + current_detuned_amplitude * audio_out[i];
        VITAL_ASSERT(utils::isFinite(audio_out[i]));

        t += t_inc;
      }

      return phase;
    }

    template<poly_int(*phaseDistort)(poly_int, poly_float, poly_int, const poly_float*, int),
             poly_float(*window)(poly_int, poly_int, poly_float, const poly_float*, int)>
    force_inline poly_int processCenter(const SynthOscillator::VoiceBlock& voice_block, poly_float* audio_out,
                                        poly_float current_center_amplitude, poly_float delta_center_amplitude,
                                        poly_float current_detuned_amplitude, poly_float delta_detuned_amplitude) {
      if (voice_block.isStatic()) {
        return processCenter<phaseDistort, window, interpolateBuffers>(
            voice_block, audio_out,
            current_center_amplitude, delta_center_amplitude,
            current_detuned_amplitude, delta_detuned_amplitude);
      }
      if (voice_block.shepard_double_mask.anyMask() || voice_block.shepard_half_mask.anyMask()) {
        return processCenterShepard(
            voice_block, audio_out,
            current_center_amplitude, delta_center_amplitude,
            current_detuned_amplitude, delta_detuned_amplitude);
      }
      return processCenter<phaseDistort, window, interpolateMultipleBuffers>(
          voice_block, audio_out,
          current_center_amplitude, delta_center_amplitude,
          current_detuned_amplitude, delta_detuned_amplitude);
    }

    template<class T>
    force_inline T compactAndLoadVoice(T* values, poly_mask active_mask) {
      T one = values[0];
      T two = utils::swapVoices(values[1]);
      return utils::maskLoad(two, one, active_mask);
    }

    template<class T>
    force_inline void expandAndWriteVoice(T* values, T value, poly_mask active_mask) {
      T two = utils::swapVoices(value);
      values[0] = utils::maskLoad(values[0], value, active_mask);
      values[1] = utils::maskLoad(values[1], two, active_mask);
    }

    force_inline void compactAndLoadVoice(const mono_float** dest, const mono_float* const* values,
                                          poly_mask active_mask) {
      const mono_float* const* position1 = values;
      const mono_float* const* position2 = values + poly_float::kSize;
      int index = active_mask[0] ? 0 : 2;
      dest[index] = position1[index];
      dest[index + 1] = position1[index + 1];
      dest[(index + 2) % poly_float::kSize] = position2[index];
      dest[(index + 3) % poly_float::kSize] = position2[index + 1];
    }

    void setPowerDistortionValues(poly_float* values, int num_values, float exponent, bool spread) {
      if (spread) {
        for (int i = 0; i < num_values; ++i)
          values[i] = futils::pow(2.0f, (values[i] - 0.5f) * 2.0f * exponent);
      }
      else {
        poly_float value = futils::pow(2.0f, (values[0] - 0.5f) * 2.0f * exponent);
        for (int i = 0; i < num_values; ++i)
          values[i] = value;
      }
    }
  }

  const mono_float SynthOscillator::kStackMultipliers[kNumUnisonStackTypes][kNumPolyPhase] = {
    { 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
    { 0.5f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
    { 0.25f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f },
    { 1.0f, 2.0f, 1.0f, 2.0f, 1.0f, 2.0f, 1.0f, 2.0f },
    { 1.0f, 2.0f, 3.0f, 1.0f, 2.0f, 3.0f, 1.0f, 2.0f },
    { 1.0f, kFifthMult, 2.0f, 1.0f, kFifthMult, 2.0f, 1.0f, kFifthMult },
    { 1.0f, kFifthMult, 2.0f, 2.0f * kFifthMult, 4.0f, 1.0f, kFifthMult, 2.0f },
    { 1.0f, kMajorThirdMult, kFifthMult, 2.0f, 1.0f, kMajorThirdMult, kFifthMult, 2.0f },
    { 1.0f, kMinorThirdMult, kFifthMult, 2.0f, 1.0f, kMinorThirdMult, kFifthMult, 2.0f },
    { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f },
    { 1.0f, 3.0f, 5.0f, 7.0f, 9.0f, 11.0f, 13.0f, 15.0f }
  };

  SynthOscillator::VoiceBlock::VoiceBlock() : start_sample(0), end_sample(0), total_samples(0),
                                              phase(0), phase_inc_mult(0.0f), from_phase_inc_mult(0.0f),
                                              shepard_double_mask(0), shepard_half_mask(0),
                                              distortion_phase(0), last_distortion_phase(0),
                                              distortion(0.0f), last_distortion(0.0f),
                                              num_buffer_samples(0), current_buffer_sample(0),
                                              smoothing_enabled(false), spectral_morph(kNoSpectralMorph),
                                              modulation_buffer(nullptr) {
    const mono_float* default_buffer = Wavetable::null_waveform();
    for (int i = 0; i < poly_int::kSize; ++i) {
      from_buffers[i] = default_buffer;
      to_buffers[i] = default_buffer;
    }
  }

  SynthOscillator::SynthOscillator(Wavetable* wavetable) :
      Processor(kNumInputs, kNumOutputs), random_generator_(-1.0f, 1.0f),
      transpose_quantize_(0), last_quantized_transpose_(0.0f), last_quantize_ratio_(1.0f),
      unison_(1), active_oscillators_(2), wavetable_(wavetable), wavetable_version_(wavetable->getVersion()),
      first_mod_oscillator_(nullptr), second_mod_oscillator_(nullptr), sample_(nullptr),
      fourier_frames1_(), fourier_frames2_() {
    pan_amplitude_ = 0.0f;
    center_amplitude_ = 0.0f;
    detuned_amplitude_ = 0.0f;
    distortion_phase_ = 0.0f;
    blend_stereo_multiply_ = 0.0f;
    blend_center_multiply_ = 0.0f;

    for (int i = 0; i < kNumPolyPhase; ++i) {
      phases_[i] = 0;
      phase_inc_mults_[i] = 1.0f;
      from_phase_inc_mults_[i] = 1.0f;
      shepard_double_masks_[i] = 0;
      shepard_half_masks_[i] = 0;
      waiting_shepard_double_masks_[i] = 0;
      waiting_shepard_half_masks_[i] = 0;
      detunings_[i] = 1.0f;
      spectral_morph_values_[i] = 0.0f;
      last_spectral_morph_values_[i] = 1.0f;
      distortion_values_[i] = 0.0f;
      last_distortion_values_[i] = 0.0f;
    }

    resetWavetableBuffers();

    fourier_transform_ = std::make_shared<FourierTransform>(kWaveformBits);
    phase_inc_buffer_ = std::make_shared<Output>();
    phase_buffer_ = std::make_shared<PhaseBuffer>();
    voice_block_.phase_inc_buffer = phase_inc_buffer_->buffer;
    voice_block_.phase_buffer = phase_buffer_->buffer;
    RandomValues::instance();
  }

  void SynthOscillator::reset(poly_mask reset_mask, poly_int sample) {
    reset(reset_mask);
    voice_block_.current_buffer_sample = utils::maskLoad(voice_block_.current_buffer_sample, -sample, reset_mask);
  }

  void SynthOscillator::reset(poly_mask reset_mask) {
    poly_float random_amount = input(kRandomPhase)->at(0);
    last_quantize_ratio_ = utils::maskLoad(last_quantize_ratio_, 1.0f, reset_mask);

    for (int v = 0; v < kNumVoicesPerProcess; ++v) {
      if (reset_mask[v * 2]) {
        for (int i = 0; i < kNumPolyPhase; ++i) {
          uint32_t random_phase_left = random_generator_.next() * random_amount[2 * v] * INT_MAX;
          uint32_t random_phase_right = random_generator_.next() * random_amount[2 * v + 1] * INT_MAX;
          phases_[i].set(2 * v, random_phase_left);
          phases_[i].set(2 * v + 1, random_phase_right);

          int buffer_index = i * poly_float::kSize + 2 * v;
          last_buffers_[buffer_index] = wave_buffers_[buffer_index];
          last_buffers_[buffer_index + 1] = wave_buffers_[buffer_index + 1];
        }

        if (unison_ < active_oscillators_)
          phases_[0].set(v * 2, phases_[0][v * 2 + 1]);
      }
    }

    for (int i = 0; i < kNumPolyPhase; ++i) {
      last_distortion_values_[i] = utils::maskLoad(last_distortion_values_[i], distortion_values_[i], reset_mask);
      last_spectral_morph_values_[i] = utils::maskLoad(last_spectral_morph_values_[i],
                                                       spectral_morph_values_[i], reset_mask);
      from_phase_inc_mults_[i] = utils::maskLoad(from_phase_inc_mults_[i], phase_inc_mults_[i], reset_mask);
      shepard_double_masks_[i] = shepard_double_masks_[i] & ~reset_mask;
      shepard_half_masks_[i] = shepard_half_masks_[i] & ~reset_mask;
      waiting_shepard_double_masks_[i] = waiting_shepard_double_masks_[i] & ~reset_mask;
      waiting_shepard_half_masks_[i] = waiting_shepard_half_masks_[i] & ~reset_mask;
    }
  }

  void SynthOscillator::setPhaseIncMults() {
    poly_float range = input(kDetuneRange)->at(0);
    poly_float cents = range * input(kUnisonDetune)->at(0);
    poly_float power = input(kDetunePower)->at(0);
    int stack_style = std::roundf(input(kStackStyle)->at(0)[0]);
    const mono_float* stack_settings = kStackMultipliers[stack_style];

    mono_float divisor = utils::max(1.0f, unison_ - 1.0f);
    int bump = (unison_ % 2 == 0) ? 1 : 0;

    poly_mask sharp_flat_mask = constants::kLeftMask;
    int num_updates = active_oscillators_ / 2;
    for (int i = 0; i < num_updates; ++i) {
      mono_float t = (2 * i + bump) / divisor;
      poly_float adjusted_t = futils::powerScale(t, power);
      poly_float oscillator_cents = adjusted_t * cents;

      poly_float up_ratio = utils::centsToRatio(oscillator_cents);
      poly_float down_ratio = poly_float(1.0f) / up_ratio;
      detunings_[i] = utils::maskLoad(up_ratio, down_ratio, sharp_flat_mask) * stack_settings[i];
      from_phase_inc_mults_[i] = phase_inc_mults_[i];
      phase_inc_mults_[i] = detunings_[i];

      sharp_flat_mask = ~sharp_flat_mask;
    }
  }

  force_inline void SynthOscillator::setupShepardWrap() {
    int num_phase_updates = active_oscillators_ / 2;

    poly_float ratio_div = poly_float(1.0f) / last_quantize_ratio_;
    for (int i = 0; i < num_phase_updates; ++i) {
      poly_float spectral_diff = last_spectral_morph_values_[i] - spectral_morph_values_[i];
      poly_float mult = futils::exp2(-spectral_morph_values_[i]);
      phase_inc_mults_[i] *= mult;
      detunings_[i] *= mult;

      poly_mask double_mask = waiting_shepard_double_masks_[i] | poly_float::lessThan(spectral_diff, -0.6f);
      poly_mask half_mask = waiting_shepard_half_masks_[i] | poly_float::greaterThan(spectral_diff, 0.6f);

      phase_inc_mults_[i] = utils::maskLoad(phase_inc_mults_[i], phase_inc_mults_[i] * 2.0f, double_mask);
      phase_inc_mults_[i] = utils::maskLoad(phase_inc_mults_[i], phase_inc_mults_[i] * 0.5f, half_mask);
      poly_float reset_phase_inc_mult = from_phase_inc_mults_[i] * ratio_div;
      from_phase_inc_mults_[i] = utils::maskLoad(from_phase_inc_mults_[i], reset_phase_inc_mult,
                                                 half_mask | double_mask);

      waiting_shepard_double_masks_[i] = double_mask;
      waiting_shepard_half_masks_[i] = half_mask;
    }
  }

  force_inline void SynthOscillator::clearShepardWrap() {
    int num_phase_updates = active_oscillators_ / 2;

    for (int i = 0; i < num_phase_updates; ++i) {
      shepard_double_masks_[i] = 0;
      shepard_half_masks_[i] = 0;
      waiting_shepard_double_masks_[i] = 0;
      waiting_shepard_half_masks_[i] = 0;
    }
  }

  force_inline void SynthOscillator::doShepardWrap(poly_mask new_buffer_mask, int quantize) {
    int num_phase_updates = active_oscillators_ / 2;

    if (quantize) {
      for (int i = 0; i < num_phase_updates; ++i) {
        poly_mask double_mask = waiting_shepard_double_masks_[i] & new_buffer_mask;
        poly_mask half_mask = waiting_shepard_half_masks_[i] & new_buffer_mask;
        waiting_shepard_double_masks_[i] = waiting_shepard_double_masks_[i] & ~new_buffer_mask;
        waiting_shepard_half_masks_[i] = waiting_shepard_half_masks_[i] & ~new_buffer_mask;

        phase_inc_mults_[i] = utils::maskLoad(phase_inc_mults_[i], phase_inc_mults_[i] * 0.5f, double_mask);
        phases_[i] = utils::maskLoad(phases_[i], utils::shiftRight<1>(phases_[i]), double_mask);

        phase_inc_mults_[i] = utils::maskLoad(phase_inc_mults_[i], phase_inc_mults_[i] * 2.0f, half_mask);
        phases_[i] = utils::maskLoad(phases_[i], phases_[i] * 2, half_mask);
        from_phase_inc_mults_[i] = utils::maskLoad(from_phase_inc_mults_[i], phase_inc_mults_[i],
                                                   double_mask | half_mask);

        shepard_double_masks_[i] = utils::maskLoad(shepard_double_masks_[i], double_mask, new_buffer_mask);
        shepard_half_masks_[i] = utils::maskLoad(shepard_half_masks_[i], half_mask, new_buffer_mask);
      }
    }
    else {
      for (int i = 0; i < num_phase_updates; ++i) {
        poly_mask double_mask = waiting_shepard_double_masks_[i] & new_buffer_mask;
        poly_mask half_mask = waiting_shepard_half_masks_[i] & new_buffer_mask;
        waiting_shepard_double_masks_[i] = waiting_shepard_double_masks_[i] & ~new_buffer_mask;
        waiting_shepard_half_masks_[i] = waiting_shepard_half_masks_[i] & ~new_buffer_mask;

        phase_inc_mults_[i] = utils::maskLoad(phase_inc_mults_[i], phase_inc_mults_[i] * 0.5f, double_mask);
        from_phase_inc_mults_[i] = utils::maskLoad(from_phase_inc_mults_[i],
                                                   from_phase_inc_mults_[i] * 0.5f, double_mask);
        phases_[i] = utils::maskLoad(phases_[i], utils::shiftRight<1>(phases_[i]), double_mask);

        phase_inc_mults_[i] = utils::maskLoad(phase_inc_mults_[i], phase_inc_mults_[i] * 2.0f, half_mask);
        from_phase_inc_mults_[i] = utils::maskLoad(from_phase_inc_mults_[i], from_phase_inc_mults_[i] * 2, half_mask);
        phases_[i] = utils::maskLoad(phases_[i], phases_[i] * 2.0f, half_mask);

        shepard_double_masks_[i] = utils::maskLoad(shepard_double_masks_[i], double_mask, new_buffer_mask);
        shepard_half_masks_[i] = utils::maskLoad(shepard_half_masks_[i], half_mask, new_buffer_mask);
      }
    }
  }

  force_inline void SynthOscillator::setAmplitude() {
    if (unison_ <= 2) {
      center_amplitude_ = 1.0f;
      detuned_amplitude_ = 0.0f;
      return;
    }

    poly_float blend = input(kBlend)->at(0);
    poly_float center = utils::interpolate(1.0f, kCenterLowAmplitude, blend);
    poly_float detuned_blend = -blend + 1.0f;
    detuned_blend *= detuned_blend;
    poly_float detuned = utils::interpolate(kDetunedHighAmplitude, 0.0f, detuned_blend);

    int half_oscillators = active_oscillators_ / 2;
    poly_float square_sums = center * center + detuned * detuned * (half_oscillators - 1);
    poly_float adjustment = poly_float(1.0f) / utils::sqrt(square_sums);
    center_amplitude_ = adjustment * center;
    detuned_amplitude_ = adjustment * detuned;
  }

  void SynthOscillator::setWaveBuffers(poly_float phase_inc, int index) {
    if (voice_block_.spectral_morph == kShepardTone)
      setFourierWaveBuffers<shepardMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kVocode)
      setFourierWaveBuffers<evenOddVocodeMorph>(phase_inc, index, true);
    else if (voice_block_.spectral_morph == kFormScale)
      setFourierWaveBuffers<evenOddVocodeMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kHarmonicScale)
      setFourierWaveBuffers<harmonicScaleMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kInharmonicScale)
      setFourierWaveBuffers<inharmonicScaleMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kSmear)
      setFourierWaveBuffers<smearMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kRandomAmplitudes)
      setFourierWaveBuffers<randomAmplitudeMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kLowPass)
      setFourierWaveBuffers<lowPassMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kHighPass)
      setFourierWaveBuffers<highPassMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kPhaseDisperse)
      setFourierWaveBuffers<phaseMorph>(phase_inc, index, false);
    else if (voice_block_.spectral_morph == kSkew)
      setFourierWaveBuffers<wavetableSkewMorph>(phase_inc, index, false);
    else
      setFourierWaveBuffers<passthroughMorph>(phase_inc, index, false);

    voice_block_.current_buffer_sample.set(index, 0);
    voice_block_.current_buffer_sample.set(index + 1, 0);
  }

  template<void(*spectralMorph)(const Wavetable::WavetableData*, int, poly_float*,
                                FourierTransform*, float, int, const poly_float*)>
  void SynthOscillator::computeSpectralWaveBufferPair(int phase_update, int index, bool formant_shift,
                                                      float phase_adjustment, poly_int wave_index,
                                                      poly_float voice_increment, poly_float morph_amount) {
    for (int i = index; i < index + 2; ++i) {
      mono_float adjust_phase_inc = voice_increment[i] * phase_adjustment;
      mono_float formant_adjustment = voice_increment[i] * Wavetable::kWaveformSize;
      float bin = Wavetable::getFrequencyFloatBin(adjust_phase_inc);
      int buffer_index = phase_update * poly_float::kSize + i;
      last_buffers_[buffer_index] = wave_buffers_[buffer_index];

      poly_float* fourier_buffer = fourier_frames1_[buffer_index];
      mono_float* destination = ((mono_float*)fourier_buffer) + poly_float::kSize - 1;
      if (destination == wave_buffers_[buffer_index])
        fourier_buffer = fourier_frames2_[buffer_index];

      float shift = morph_amount[i];
      if (formant_shift)
        shift *= formant_adjustment;
      const Wavetable::WavetableData* wavetable_data = wavetable_->getAllActiveData();
      int table_index = std::min<int>(wave_index[i], wavetable_data->num_frames - 1);

      float bin_shift = Wavetable::kFrequencyBins + 1.0f - bin;
      int last_harmonic = std::max<int>(0, WaveFrame::kWaveformSize * futils::exp2(-bin_shift));
      last_harmonic = std::min(last_harmonic, WaveFrame::kWaveformSize / 2);

      spectralMorph(wavetable_data, table_index, fourier_buffer,
                    fourier_transform_.get(), shift, last_harmonic, RandomValues::instance()->buffer());
      wave_buffers_[buffer_index] = ((mono_float*)fourier_buffer) + poly_float::kSize - 1;

      if (i == index && morph_amount[i] == morph_amount[i + 1] && wave_index[i] == wave_index[i + 1]) {
        last_buffers_[buffer_index + 1] = wave_buffers_[buffer_index + 1];
        wave_buffers_[buffer_index + 1] = wave_buffers_[buffer_index];
        return;
      }
    }
  }
  
  template<void(*spectralMorph)(const Wavetable::WavetableData*, int, poly_float*,
                                FourierTransform*, float, int, const poly_float*)>
  void SynthOscillator::setFourierWaveBuffers(poly_float phase_inc, int index, bool formant_shift) {
    poly_float wave_frame = input(kWaveFrame)->at(0);
    poly_float frame_spread = input(kUnisonFrameSpread)->at(0);
    phase_inc = utils::max(0.0f, phase_inc);
    float phase_inc_adjustment = getPhaseIncAdjustment();
    
    DistortionType distortion_type = static_cast<DistortionType>((int)input(kDistortionType)->at(0)[0]);
    poly_mask distortion_frequency_mask = 0;
    mono_float distortion_mult = 1.0f;
    if (distortion_type == kFormant || distortion_type == kSync) {
      distortion_frequency_mask = constants::kFullMask;
      distortion_mult = kMaxSync;
    }

    SpectralMorph spectral_morph = static_cast<SpectralMorph>((int)input(kSpectralMorphType)->at(0)[0]);
    poly_mask spectral_unison_mask = poly_float::notEqual(input(kSpectralUnison)->at(0), 0.0f);
    poly_mask spectral_morph_mask = poly_float::notEqual(spectral_morph_values_[0], spectral_morph_values_[1]);
    poly_mask frame_spread_mask = poly_float::notEqual(frame_spread, 0.0f);
    bool spectral_unison = spectral_unison_mask.anyMask() &&
                           (spectral_morph_mask.anyMask() || frame_spread_mask.anyMask() || spectral_morph == kVocode);

    int num_phase_updates = active_oscillators_ / 2;
    if (spectral_unison) {
      float t_inc = 1.0f / (utils::imax(2, num_phase_updates) - 1.0f);
      for (int v = 0; v < num_phase_updates; ++v) {
        poly_float frequency_mult = distortion_values_[v] * distortion_mult;
        frequency_mult = utils::maskLoad(1.0f, frequency_mult, distortion_frequency_mask);

        poly_float morph_amount = spectral_morph_values_[v];
        poly_float voice_increment = phase_inc * detunings_[v] * frequency_mult;
        poly_float t = v * t_inc;
        poly_float frame = wave_frame + t * frame_spread;
        poly_int wave_index = utils::toInt(utils::clamp(frame, 0.0f, kNumOscillatorWaveFrames - 1));

        computeSpectralWaveBufferPair<spectralMorph>(v, index, formant_shift, phase_inc_adjustment,
                                                     wave_index, voice_increment, morph_amount);
      }
    }
    else {
      poly_float frequency_mult = distortion_values_[0] * distortion_mult;
      frequency_mult = utils::maskLoad(1.0f, frequency_mult, distortion_frequency_mask);

      poly_float morph_amount = spectral_morph_values_[0];
      poly_float voice_increment = phase_inc * detunings_[0] * frequency_mult;
      poly_int wave_index = utils::toInt(utils::clamp(wave_frame, 0.0f, kNumOscillatorWaveFrames - 1));

      computeSpectralWaveBufferPair<spectralMorph>(0, index, formant_shift, phase_inc_adjustment,
                                                   wave_index, voice_increment, morph_amount);

      for (int v = 1; v < num_phase_updates; ++v) {
        for (int i = index; i < index + 2; ++i) {
          int buffer_index = v * poly_float::kSize + i;
          last_buffers_[buffer_index] = wave_buffers_[buffer_index];
          wave_buffers_[buffer_index] = wave_buffers_[i];
        }
      }
    }
  }

  void SynthOscillator::stereoBlend(poly_float* audio_out, int num_samples, poly_mask reset_mask) {
    poly_float stereo_spread = utils::clamp(input(kStereoSpread)->at(0), 0.0f, 1.0f);

    poly_float current_stereo_mult = blend_stereo_multiply_;
    poly_float current_center_mult = blend_center_multiply_;
    blend_stereo_multiply_ = futils::equalPowerFade(stereo_spread * 0.5f + 0.5f);
    blend_center_multiply_ = futils::equalPowerFadeInverse(stereo_spread * 0.5f + 0.5f);

    current_stereo_mult = utils::maskLoad(current_stereo_mult, blend_stereo_multiply_, reset_mask);
    current_center_mult = utils::maskLoad(current_center_mult, blend_center_multiply_, reset_mask);
    poly_float delta_stereo_mult = (blend_stereo_multiply_ - current_stereo_mult) * (1.0f / num_samples);
    poly_float delta_center_mult = (blend_center_multiply_ - current_center_mult) * (1.0f / num_samples);

    if (delta_stereo_mult.sum() + delta_center_mult.sum() == 0.0f && utils::equal(stereo_spread, 1.0f))
      return;

    for (int i = 0; i < num_samples; ++i) {
      current_stereo_mult += delta_stereo_mult;
      current_center_mult += delta_center_mult;
      poly_float val = audio_out[i];
      poly_float swap = utils::swapStereo(val);
      audio_out[i] = val * current_stereo_mult + swap * current_center_mult;
    }
  }

  void SynthOscillator::levelOutput(poly_float* audio_out, const poly_float* raw_out,
                                    int num_samples, poly_mask reset_mask) {
    VITAL_ASSERT(inputMatchesBufferSize(kAmplitude));

    poly_float current_pan_amplitude = pan_amplitude_;
    pan_amplitude_ = futils::panAmplitude(utils::clamp(input(kPan)->at(0), -1.0f, 1.0f));

    current_pan_amplitude = utils::maskLoad(current_pan_amplitude, pan_amplitude_, reset_mask);
    poly_float delta_pan_amplitude = (pan_amplitude_ - current_pan_amplitude) * (1.0f / num_samples);

    const poly_float* amplitude = input(kAmplitude)->source->buffer;
    poly_float zero = 0.0f;
    for (int i = 0; i < num_samples; ++i) {
      poly_float amp = utils::max(amplitude[i], zero);
      current_pan_amplitude += delta_pan_amplitude;
      audio_out[i] = current_pan_amplitude * raw_out[i] * amp * amp;

      VITAL_ASSERT(utils::isFinite(audio_out[i]));
    }
  }

  void SynthOscillator::convertVoiceChannels(int num_samples, poly_float* audio_out, poly_mask active_mask) {
    for (int i = 0; i < num_samples; ++i)
      audio_out[i] += utils::swapVoices(audio_out[i]);
  }

  force_inline void SynthOscillator::resetWavetableBuffers() {
    const mono_float* default_buffer = Wavetable::null_waveform();
    for (int i = 0; i < kNumBuffers; ++i) {
      last_buffers_[i] = default_buffer;
      wave_buffers_[i] = default_buffer;
    }
  }

  force_inline void SynthOscillator::loadVoiceBlock(VoiceBlock& voice_block, int index, poly_mask active_mask) {
    bool single_voice = (~active_mask).anyMask();
    if (single_voice) {
      voice_block.phase = compactAndLoadVoice(phases_ + 2 * index, active_mask);
      voice_block.phase_inc_mult = compactAndLoadVoice(phase_inc_mults_ + 2 * index, active_mask);
      voice_block.from_phase_inc_mult = compactAndLoadVoice(from_phase_inc_mults_ + 2 * index, active_mask);
      voice_block.shepard_double_mask = compactAndLoadVoice(shepard_double_masks_ + 2 * index, active_mask);
      voice_block.shepard_half_mask = compactAndLoadVoice(shepard_half_masks_ + 2 * index, active_mask);
      voice_block.distortion = compactAndLoadVoice(distortion_values_ + 2 * index, active_mask);
      voice_block.last_distortion = compactAndLoadVoice(last_distortion_values_ + 2 * index, active_mask);
      poly_int distortion_phase_swap = utils::swapVoices(voice_block.distortion_phase);
      voice_block.distortion_phase = utils::maskLoad(distortion_phase_swap, voice_block.distortion_phase, active_mask);
      poly_int last_distortion_phase_swap = utils::swapVoices(voice_block.last_distortion_phase);
      voice_block.last_distortion_phase = utils::maskLoad(last_distortion_phase_swap, voice_block.last_distortion_phase,
                                                          active_mask);

      int buffer_index = 2 * index * poly_float::kSize;
      compactAndLoadVoice(voice_block.from_buffers, last_buffers_ + buffer_index, active_mask);
      compactAndLoadVoice(voice_block.to_buffers, wave_buffers_ + buffer_index, active_mask);

      if ((index + 1) * poly_float::kSize > active_oscillators_) {
        int zero_index = active_mask[0] ? 2 : 0;
        voice_block.from_buffers[zero_index] = Wavetable::null_waveform();
        voice_block.from_buffers[zero_index + 1] = Wavetable::null_waveform();
        voice_block.to_buffers[zero_index] = Wavetable::null_waveform();
        voice_block.to_buffers[zero_index + 1] = Wavetable::null_waveform();
      }
    }
    else {
      voice_block.phase = phases_[index];
      voice_block.phase_inc_mult = phase_inc_mults_[index];
      voice_block.from_phase_inc_mult = from_phase_inc_mults_[index];
      voice_block.shepard_double_mask = shepard_double_masks_[index];
      voice_block.shepard_half_mask = shepard_half_masks_[index];
      voice_block.distortion = distortion_values_[index];
      voice_block.last_distortion = last_distortion_values_[index];

      int buffer_index = index * poly_float::kSize;
      memcpy(voice_block.from_buffers, last_buffers_ + buffer_index, poly_float::kSize * sizeof(mono_float*));
      memcpy(voice_block.to_buffers, wave_buffers_ + buffer_index, poly_float::kSize * sizeof(mono_float*));
    }
  }

  void SynthOscillator::setSpectralMorphValues(SpectralMorph spectral_morph) {
    static constexpr float kModMult = 0.99f;
    poly_float spectral_morph_amount = input(kSpectralMorphAmount)->at(0);
    poly_float morph_spread = input(kUnisonSpectralMorphSpread)->at(0);
    int num_phase_updates = active_oscillators_ / 2;

    for (int v = 0; v < kNumPolyPhase; ++v) {
      poly_float t = (v / (utils::imax(2, num_phase_updates) - 1.0f)) * 2.0f;
      last_spectral_morph_values_[v] = spectral_morph_values_[v];
      spectral_morph_values_[v] = spectral_morph_amount + t * morph_spread;
    }
    
    if (spectral_morph == kShepardTone) {
      for (int v = 0; v < kNumPolyPhase; ++v)
        spectral_morph_values_[v] = utils::mod(spectral_morph_values_[v] * kModMult) * (1.0f / kModMult);
    }
    else {
      for (int v = 0; v < kNumPolyPhase; ++v)
        spectral_morph_values_[v] = utils::clamp(spectral_morph_values_[v], 0.0f, 1.0f);
    }

    bool is_spread = poly_float::notEqual(morph_spread, 0.0f).anyMask() != 0;
    setSpectralMorphValues(spectral_morph, spectral_morph_values_, kNumPolyPhase, is_spread);
    if (spectral_morph == kVocode) {
      static constexpr float kDefaultSampleRate = 88200;
      float sample_rate = wavetable_->getActiveSampleRate();
      if (sample_rate <= 0.0f)
        sample_rate = kDefaultSampleRate;
      float sample_rate_ratio = getSampleRate() / sample_rate;
      float frequency_ratio = sample_rate_ratio * wavetable_->getActiveFrequencyRatio();

      for (int i = 0; i < kNumPolyPhase; ++i)
        spectral_morph_values_[i] *= frequency_ratio;
    }
  }

  void SynthOscillator::setDistortionValues(DistortionType distortion_type) {
    poly_float distortion_amount = input(kDistortionAmount)->at(0);
    poly_float distortion_spread = input(kUnisonDistortionSpread)->at(0);
    int num_phase_updates = active_oscillators_ / 2;
    for (int v = 0; v < kNumPolyPhase; ++v) {
      poly_float t = (v / (utils::imax(2, num_phase_updates) - 1.0f) * 2.0f);
      last_distortion_values_[v] = distortion_values_[v];
      distortion_values_[v] = utils::clamp(distortion_amount + t * distortion_spread, 0.0f, 1.0f);
    }

    if (distortion_type == kQuantize) {
      for (int i = 0; i < kNumPolyPhase; ++i)
        last_distortion_values_[i] = utils::max(1.5f, last_distortion_values_[i]);
    }

    bool is_spread = poly_float::notEqual(distortion_spread, 0.0f).anyMask() != 0;
    setDistortionValues(distortion_type, distortion_values_, kNumPolyPhase, is_spread);
  }

  void SynthOscillator::setDistortionValues(DistortionType distortion_type,
                                            poly_float* values, int num_values, bool spread) {
    switch (distortion_type) {
      case kFmOscillatorA:
      case kFmOscillatorB:
      case kFmSample:
        for (int i = 0; i < num_values; ++i)
          values[i] *= values[i];
        break;
      case kSync:
      case kFormant:
        setPowerDistortionValues(values, num_values, kMaxSyncPower, spread);
        for (int i = 0; i < num_values; ++i)
          values[i] *= (1.0f / kMaxSync);
        break;
      case kQuantize:
        if (spread) {
          for (int i = 0; i < num_values; ++i) {
            poly_float distortion = poly_float(1.0f) - values[i];
            distortion *= distortion * distortion;
            distortion = distortion * kMaxQuantize;
            values[i] = futils::pow(2.0f, distortion * kDistortBits + 1.0f);
          }
        }
        else {
          poly_float distortion = poly_float(1.0f) - values[0];
          distortion *= distortion * distortion;
          distortion = distortion * kMaxQuantize;
          distortion = futils::pow(2.0f, distortion * kDistortBits + 1.0f);
          for (int i = 0; i < num_values; ++i)
            values[i] = distortion;
        }
        break;
      case kSqueeze:
        for (int i = 0; i < num_values; ++i)
          values[i] = values[i] * 2.0f * kMaxSqueezePercent + (1.0f - kMaxSqueezePercent);
        break;
      case kPulseWidth:
        if (spread) {
          for (int i = 0; i < num_values; ++i) {
            poly_float distortion = utils::max(poly_float(1.0f) - values[i], 1.0f / UINT_MAX);
            values[i] = poly_float(1.0f) / distortion;
          }
        }
        else {
          poly_float distortion = utils::max(poly_float(1.0f) - values[0], 1.0f / UINT_MAX);
          distortion = poly_float(1.0f) / distortion;
          for (int i = 0; i < num_values; ++i)
            values[i] = distortion;
        }
        break;
      default:
        break;
    }
  }

  void SynthOscillator::setSpectralMorphValues(SpectralMorph spectral_morph,
                                               poly_float* values, int num_values, bool spread) {
    switch (spectral_morph) {
      case kVocode:
        setPowerDistortionValues(values, num_values, -kMaxFormantShift, spread);
        break;
      case kFormScale:
        setPowerDistortionValues(values, num_values, -kMaxEvenOddFormantShift, spread);
        break;
      case kHarmonicScale:
        setPowerDistortionValues(values, num_values, kMaxHarmonicScale, spread);
        break;
      case kInharmonicScale:
        setPowerDistortionValues(values, num_values, kMaxInharmonicScale, spread);
        break;
      case kSmear:
        for (int i = 0; i < num_values; ++i) {
          poly_float invert = poly_float(1.0f) - values[i];
          values[i] = poly_float(1.0f) - invert * invert * invert;
        }
        break;
      case kRandomAmplitudes:
        for (int i = 0; i < num_values; ++i)
          values[i] = values[i] * (kRandomAmplitudeStages - 1);
        break;
      case kPhaseDisperse:
        for (int i = 0; i < num_values; ++i)
          values[i] = -(values[i] * 2.0f - 1.0f) * kPhaseDisperseScale;
        break;
      case kSkew:
        for (int i = 0; i < num_values; ++i)
          values[i] = values[i] * values[i] * kSkewScale;
        break;
      case kShepardTone:
        for (int i = 0; i < num_values; ++i)
          values[i] = poly_float(1.0f) - values[i];
        break;
      default:
        break;
    }
  }
  
  void SynthOscillator::runSpectralMorph(SpectralMorph morph_type, float morph_amount,
                                         const Wavetable::WavetableData* wavetable_data,
                                         int wavetable_index, poly_float* dest, FourierTransform* transform) {
    int h = Wavetable::kNumHarmonics;
    switch (morph_type) {
      case kVocode:
      case kFormScale:
        evenOddVocodeMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kHarmonicScale:
        harmonicScaleMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kInharmonicScale:
        inharmonicScaleMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kSmear:
        smearMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kRandomAmplitudes:
        randomAmplitudeMorph(wavetable_data, wavetable_index,
                             dest, transform, morph_amount, h, RandomValues::instance()->buffer());
        break;
      case kShepardTone:
        shepardMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kLowPass:
        lowPassMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kHighPass:
        highPassMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kPhaseDisperse:
        phaseMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      case kSkew:
        wavetableSkewMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
        break;
      default:
        passthroughMorph(wavetable_data, wavetable_index, dest, transform, morph_amount, h, nullptr);
    }
  }

  poly_int SynthOscillator::adjustPhase(DistortionType distortion_type, poly_int phase,
                                        poly_float distortion_amount, poly_int distortion_phase) {
    switch (distortion_type) {
      case kSync:
      case kFormant:
        return syncPhase(phase, distortion_amount, distortion_phase, nullptr, 0);
      case kQuantize:
        return quantizePhase(phase, distortion_amount, distortion_phase, nullptr, 0);
      case kBend:
        return bendPhase(phase, distortion_amount, distortion_phase, nullptr, 0);
      case kSqueeze:
        return squeezePhase(phase, distortion_amount, distortion_phase, nullptr, 0);
      case kPulseWidth:
        return pulseWidthPhase(phase, distortion_amount, distortion_phase, nullptr, 0);
      default:
        return phase;
    }
  }

  poly_float SynthOscillator::getPhaseWindow(DistortionType distortion_type, poly_int phase,
                                             poly_int distorted_phase) {
    switch (distortion_type) {
      case kFormant:
        return halfSinWindow(phase, distorted_phase, 0.0f, nullptr, 0);
      case kPulseWidth:
        return pulseWidthWindow(phase, distorted_phase, 0.0f, nullptr, 0);
      default:
        return 1.0f;
    }
  }

  poly_float SynthOscillator::interpolate(const mono_float* buffer, const poly_int indices) {
    return linearlyInterpolateBuffer(buffer, indices);
  }

  bool SynthOscillator::usesDistortionPhase(DistortionType distortion_type) {
    return distortion_type == kSync || distortion_type == kFormant || distortion_type == kQuantize ||
           distortion_type == kBend || distortion_type == kSqueeze || distortion_type == kPulseWidth;
  }

  void SynthOscillator::process(int num_samples) {
    wavetable_->markUsed();
    int wavetable_version = wavetable_->getActiveVersion();
    if (wavetable_version != wavetable_version_) {
      wavetable_version_ = wavetable_version;
      resetWavetableBuffers();
    }

    poly_float active_voice = input(kActiveVoices)->at(0);
    bool left_active = active_voice[0] == 1.0f;
    bool right_active = active_voice[2] == 1.0f;

    unison_ = utils::clamp(roundf(input(kUnisonVoices)->at(0)[0]), 1.0f, kMaxUnison);
    setActiveOscillators(unison_ + (unison_ % 2));

    SpectralMorph spectral_morph = static_cast<SpectralMorph>((int)input(kSpectralMorphType)->at(0)[0]);
    DistortionType distortion_type = static_cast<DistortionType>((int)input(kDistortionType)->at(0)[0]);
    setSpectralMorphValues(spectral_morph);
    setDistortionValues(distortion_type);
    voice_block_.phase_inc_buffer = phase_inc_buffer_->buffer;
    voice_block_.spectral_morph = spectral_morph;

    switch (distortion_type) {
      case kSync:
        processOscillators<syncPhase, passThroughWindow>(num_samples, distortion_type);
        break;
      case kFormant:
        processOscillators<syncPhase, halfSinWindow>(num_samples, distortion_type);
        break;
      case kQuantize:
        processOscillators<quantizePhase, passThroughWindow>(num_samples, distortion_type);
        break;
      case kBend:
        processOscillators<bendPhase, passThroughWindow>(num_samples, distortion_type);
        break;
      case kSqueeze:
        processOscillators<squeezePhase, passThroughWindow>(num_samples, distortion_type);
        break;
      case kPulseWidth:
        processOscillators<pulseWidthPhase, pulseWidthWindow>(num_samples, distortion_type);
        break;
      case kFmOscillatorA:
      case kFmOscillatorB:
      case kFmSample:
        if (distortion_type == kFmOscillatorB)
          voice_block_.modulation_buffer = second_mod_oscillator_->buffer;
        else if (distortion_type == kFmSample)
          voice_block_.modulation_buffer = sample_->buffer;
        else
          voice_block_.modulation_buffer = first_mod_oscillator_->buffer;
        
        if (left_active && right_active)
          processOscillators<fmPhase, passThroughWindow>(num_samples, distortion_type);
        else if (left_active)
          processOscillators<fmPhaseLeft, passThroughWindow>(num_samples, distortion_type);
        else
          processOscillators<fmPhaseRight, passThroughWindow>(num_samples, distortion_type);
        break;
      case kRmOscillatorA:
      case kRmOscillatorB:
      case kRmSample:
        if (distortion_type == kRmOscillatorB)
          voice_block_.modulation_buffer = second_mod_oscillator_->buffer;
        else if (distortion_type == kRmSample)
          voice_block_.modulation_buffer = sample_->buffer;
        else
          voice_block_.modulation_buffer = first_mod_oscillator_->buffer;

        if (left_active && right_active)
          processOscillators<passThroughPhase, rmWindow>(num_samples, distortion_type);
        else if (left_active)
          processOscillators<passThroughPhase, rmWindowLeft>(num_samples, distortion_type);
        else
          processOscillators<passThroughPhase, rmWindowRight>(num_samples, distortion_type);
        break;
      default:
        processOscillators<passThroughPhase, passThroughWindow>(num_samples, distortion_type);
        break;
    }

    wavetable_->markUnused();
  }

  force_inline void SynthOscillator::setActiveOscillators(int new_active_oscillators) {
    for (int i = active_oscillators_; i < new_active_oscillators; ++i) {
      wave_buffers_[2 * i] = Wavetable::null_waveform();
      wave_buffers_[2 * i + 1] = Wavetable::null_waveform();
    }

    active_oscillators_ = new_active_oscillators;
  }

  template<poly_float(*snapTranspose)(poly_float, poly_float, float*)>
  void SynthOscillator::setPhaseIncBufferSnap(int num_samples, poly_mask reset_mask,
                                              poly_int trigger_sample, poly_mask active_mask, float* snap_buffer) {
    bool midi_track = poly_float::notEqual(input(kMidiTrack)->at(0), 0.0f).anyMask();
    poly_float current_midi = midi_note_;
    midi_note_ = kNoMidiTrackDefault;
    if (midi_track)
      midi_note_ = input(kMidiNote)->at(0);

    float sample_inc = 1.0f / num_samples;
    current_midi = utils::maskLoad(current_midi, midi_note_, reset_mask);
    poly_float delta_midi = (midi_note_ - current_midi) * sample_inc;
    current_midi = utils::maskLoad(utils::swapVoices(current_midi), current_midi, active_mask);
    delta_midi = utils::maskLoad(utils::swapVoices(delta_midi), delta_midi, active_mask);

    const poly_float* transpose_buffer = input(kTranspose)->source->buffer;
    const poly_float* tune_buffer = input(kTune)->source->buffer;
    const poly_float* phase_buffer = input(kPhase)->source->buffer;

    poly_float base_midi = current_midi + transpose_buffer[0] + tune_buffer[0];
    poly_float base_frequency = utils::midiNoteToFrequency(base_midi);

    poly_float sample_rate_scale = kPhaseMult / getSampleRate();
    poly_float phase_scale = kPhaseMult;

    poly_float* inc_dest = phase_inc_buffer_->buffer;
    poly_int* phase_dest = phase_buffer_->buffer;

    for (int i = 0; i < num_samples; ++i) {
      poly_float shift_phase = utils::mod(phase_buffer[i]) - 0.5f;
      poly_int phase = utils::toInt(shift_phase * phase_scale);
      phase_dest[i] = utils::maskLoad(utils::swapVoices(phase), phase, active_mask);

      current_midi += delta_midi;

      poly_float midi = snapTranspose(current_midi, transpose_buffer[i], snap_buffer) + tune_buffer[i];
      poly_float frequency = base_frequency * futils::midiOffsetToRatio(midi - base_midi);
      poly_mask zero_mask = poly_int::lessThan(i, trigger_sample) & reset_mask;
      poly_float result = (frequency * sample_rate_scale) & ~zero_mask;
      inc_dest[i] = utils::maskLoad(utils::swapVoices(result), result, active_mask);
    }
  }

  void SynthOscillator::setPhaseIncBuffer(int num_samples, poly_mask reset_mask, 
                                          poly_int trigger_sample, poly_mask active_mask) {
    int transpose_quantize = static_cast<int>(input(kTransposeQuantize)->at(0)[0]);
    if (!utils::isTransposeSnapping(transpose_quantize)) {
      setPhaseIncBufferSnap<noTransposeSnap>(num_samples, reset_mask, trigger_sample, active_mask, nullptr);
      return;
    }

    float snap_buffer[kNotesPerOctave + 1];
    utils::fillSnapBuffer(transpose_quantize, snap_buffer);
    if (utils::isTransposeQuantizeGlobal(transpose_quantize))
      setPhaseIncBufferSnap<globalTransposeSnap>(num_samples, reset_mask, trigger_sample, active_mask, snap_buffer);
    else
      setPhaseIncBufferSnap<localTransposeSnap>(num_samples, reset_mask, trigger_sample, active_mask, snap_buffer);
  }

  template<poly_int(*phaseDistort)(poly_int, poly_float, poly_int, const poly_float*, int),
           poly_float(*window)(poly_int, poly_int, poly_float, const poly_float*, int)>
  void SynthOscillator::processOscillators(int num_samples, DistortionType distortion_type) {
    poly_mask active_voice_mask = poly_float::equal(input(kActiveVoices)->at(0), 1.0f);
    poly_float current_center_amplitude = center_amplitude_;
    poly_float current_detuned_amplitude = detuned_amplitude_;
    setAmplitude();

    poly_mask reset_mask = getResetMask(kReset);
    poly_int trigger_offset = input(kReset)->source->trigger_offset;
    poly_mask retrigger_mask = getResetMask(kRetrigger) & ~reset_mask;

    current_center_amplitude = utils::maskLoad(current_center_amplitude, center_amplitude_, reset_mask);
    current_detuned_amplitude = utils::maskLoad(current_detuned_amplitude, detuned_amplitude_, reset_mask);

    setPhaseIncMults();
    setPhaseIncBuffer(num_samples, reset_mask, trigger_offset, active_voice_mask);

    poly_float current_distortion_phase = distortion_phase_;
    distortion_phase_ = 0.0f;
    if (usesDistortionPhase(distortion_type))
      distortion_phase_ = input(kDistortionPhase)->at(0) - 0.5f;
    current_distortion_phase = utils::maskLoad(current_distortion_phase, distortion_phase_, reset_mask);

    voice_block_.last_distortion_phase = utils::toInt(current_distortion_phase * kPhaseMult);
    voice_block_.distortion_phase = utils::toInt(distortion_phase_ * kPhaseMult);

    poly_mask wave_buffer_mask = reset_mask | retrigger_mask;
    poly_float buffer_phase_inc = phase_inc_buffer_->buffer[num_samples - 1] * (1.0f / kPhaseMult);
    if (wave_buffer_mask[0])
      setWaveBuffers(buffer_phase_inc, 0);
    if (wave_buffer_mask[2])
      setWaveBuffers(buffer_phase_inc, 2);

    if (reset_mask.anyMask())
      reset(reset_mask, trigger_offset);

    if (retrigger_mask.anyMask()) {
      for (int i = 0; i < kNumPolyPhase; ++i)
        from_phase_inc_mults_[i] = utils::maskLoad(from_phase_inc_mults_[i], phase_inc_mults_[i], retrigger_mask);
    }

    voice_block_.start_sample = 0;
    voice_block_.total_samples = num_samples;
    int num_buffer_samples = kWavetableFadeTime * getSampleRate();
    if (voice_block_.num_buffer_samples != num_buffer_samples) {
      voice_block_.num_buffer_samples = num_buffer_samples;
      voice_block_.current_buffer_sample = 0;
    }

    bool shepard = voice_block_.spectral_morph == kShepardTone;
    if (shepard)
      setupShepardWrap();
    else
      clearShepardWrap();

    voice_block_.current_buffer_sample &= active_voice_mask;
    while (voice_block_.start_sample < num_samples) {
      poly_int remaining_fade_samples = poly_int(voice_block_.num_buffer_samples) - voice_block_.current_buffer_sample;
      int min_remaining_fade_samples = std::min(remaining_fade_samples[0], remaining_fade_samples[2]);
      int samples = std::min(min_remaining_fade_samples, num_samples - voice_block_.start_sample);
      voice_block_.end_sample = voice_block_.start_sample + samples;
      processChunk<phaseDistort, window>(current_center_amplitude, current_detuned_amplitude);

      voice_block_.current_buffer_sample += samples;
      voice_block_.start_sample = voice_block_.end_sample;

      poly_mask new_buffer_mask = poly_int::equal(voice_block_.current_buffer_sample, voice_block_.num_buffer_samples);
      if (shepard && new_buffer_mask.anyMask())
        doShepardWrap(new_buffer_mask, transpose_quantize_);

      if (new_buffer_mask[0])
        setWaveBuffers(buffer_phase_inc, 0);
      if (new_buffer_mask[2])
        setWaveBuffers(buffer_phase_inc, 2);

      VITAL_ASSERT((int)voice_block_.current_buffer_sample[0] < voice_block_.num_buffer_samples);
      VITAL_ASSERT((int)voice_block_.current_buffer_sample[2] < voice_block_.num_buffer_samples);
    }

    if (reset_mask.anyMask())
      clearOutputBufferForReset(reset_mask, kReset, kRaw);

    processBlend(num_samples, reset_mask);
  }

  template<poly_int(*phaseDistort)(poly_int, poly_float, poly_int, const poly_float*, int),
           poly_float(*window)(poly_int, poly_int, poly_float, const poly_float*, int)>
  void SynthOscillator::processChunk(poly_float current_center_amplitude, poly_float current_detuned_amplitude) {
    int active_channels = input(kActiveVoices)->at(0).sum();
    if (active_channels < 2)
      return;

    VITAL_ASSERT(active_channels == 2 || active_channels == 4);
    int num_active_voices = active_channels / 2;
    poly_mask active_voice_mask = poly_float::equal(input(kActiveVoices)->at(0), 1.0f);
    int num_samples = voice_block_.end_sample - voice_block_.start_sample;

    poly_float* audio_out = output(kRaw)->buffer + voice_block_.start_sample;
    utils::zeroBuffer(audio_out, num_samples);

    poly_float center_amplitude = center_amplitude_;
    poly_float detuned_amplitude = detuned_amplitude_;

    if (num_active_voices < 2) {
      poly_float current_detuned_swap = utils::swapVoices(current_detuned_amplitude);
      current_detuned_amplitude = utils::maskLoad(current_detuned_swap, current_detuned_amplitude, active_voice_mask);
      current_center_amplitude = utils::maskLoad(current_detuned_amplitude,
                                                 current_center_amplitude, active_voice_mask);

      poly_float detuned_swap = utils::swapVoices(detuned_amplitude);
      detuned_amplitude = utils::maskLoad(detuned_swap, detuned_amplitude, active_voice_mask);
      center_amplitude = utils::maskLoad(detuned_amplitude, center_amplitude, active_voice_mask);

      poly_float distortion_swap = utils::swapVoices(voice_block_.distortion);
      voice_block_.distortion = utils::maskLoad(distortion_swap, voice_block_.distortion, active_voice_mask);

      poly_float last_distortion_swap = utils::swapVoices(voice_block_.last_distortion);
      voice_block_.last_distortion = utils::maskLoad(last_distortion_swap, voice_block_.last_distortion,
                                                     active_voice_mask);
      poly_int swap_buffer_sample = utils::swapVoices(voice_block_.current_buffer_sample);
      voice_block_.current_buffer_sample = utils::maskLoad(swap_buffer_sample, voice_block_.current_buffer_sample,
                                                           active_voice_mask);
    }

    int num_phase_updates = (poly_float::kSize - 1 + num_active_voices * active_oscillators_) / poly_float::kSize;
    for (int p = 1; p < num_phase_updates; ++p) {
      loadVoiceBlock(voice_block_, p, active_voice_mask);

      poly_int phase = processDetuned<phaseDistort, window>(voice_block_, audio_out);
      if (num_active_voices < 2)
        expandAndWriteVoice(phases_ + 2 * p, phase, active_voice_mask);
      else
        phases_[p] = phase;
    }

    loadVoiceBlock(voice_block_, 0, active_voice_mask);

    mono_float sample_inc = 1.0f / voice_block_.total_samples;
    poly_float delta_center_amplitude = (center_amplitude - current_center_amplitude) * sample_inc;
    poly_float delta_detuned_amplitude = (detuned_amplitude - current_detuned_amplitude) * sample_inc;
    current_center_amplitude += delta_center_amplitude * voice_block_.start_sample;
    current_detuned_amplitude += delta_detuned_amplitude * voice_block_.start_sample;
    poly_int center_phase = processCenter<phaseDistort, window>(voice_block_, audio_out,
                                                                current_center_amplitude, delta_center_amplitude,
                                                                current_detuned_amplitude, delta_detuned_amplitude);

    if (num_active_voices < 2) {
      expandAndWriteVoice(phases_, center_phase, active_voice_mask);
      convertVoiceChannels(num_samples, audio_out, active_voice_mask);
    }
    else
      phases_[0] = center_phase;
  }

  void SynthOscillator::processBlend(int num_samples, poly_mask reset_mask) {
    poly_float* audio_out = output(kRaw)->buffer;
    stereoBlend(audio_out, num_samples, reset_mask);
    levelOutput(output(kLevelled)->buffer, audio_out, num_samples, reset_mask);
  }
} // namespace vital
